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PF Fantasy Grounds

Pathfinder Roleplaying Game adventures for Fantasy Grounds virtual tabletop

Showing 1–9 of 67 results

  • FGPFIWGWR

    Winter’s Roar: Vikmordere Bestiary (Fantasy Grounds)

    $9.99

    FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP

    The harsh environment of the Vikmordere Valley breeds an array of unique denizens, beasts, and monsters. Safely traversing the wintery north is dangerous at the best of times, with the inclusion of this book it can be downright deadly. Winters Roar contains over 30 new creatures that can be utilized to flesh out your Nordic-themed adventures.

    Herein you will find complete stat blocks for creatures including many new special abilities, detailed tactics, and additional information relevant to Vikmordere culture and mythology.

    Winter’s Roar includes the following creatures:

    • Lake Aptrgangr

    • Land Aptrgangr

    • Brunnmigi

    • Elderfey

    • Fafnir

    • Fenrir

    • Frost Wisp

    • Frostbite

    • Glacial Bear

    • Høyonde (Half-Giant)

    • Huldufólk

    • Icy Vigil

    • Lindworm

    • Margygur

    • Nibelung (Golem)

    • Overseer

    • Pesta

    • Ratatosk

    • Serpent of the Depths

    • Sleipnir

    • Snow Screecher

    • Stag of the Whitewood

    • Troll, Tundra

    • Vættir

    • Vatndökk

    • Vereri Stalker

    • White Wailer

    • Winter Wrym

    • Winter Wyrmling

    • Wintertide Jabberwock


  • FGPFIWGRH

    Into the Wintery Gale: Raider’s Haul (Fantasy Grounds)

    $9.99

    FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP

    Life in the Vikmordere Valley is harsh, especially during the wintery white, yet humans have survived in this brutally frigid environment for centuries. Their trials have birthed a vibrant culture bursting with an array of tools and magic items entirely unique to the region. Amidst these pages you will find a selection of treasures ranging from affordable arcana to priceless artifacts useful in any campaign.

    This beautifully illustrated Pathfinder Roleplaying Game compatible book includes:

    • Relevant Vikmordere cultural information
    • 29 Nordic-themed wondrous items
    • 8 magic armaments
    • 5 magic weapon
    • 2 new weapon special abilities


  • FGPFA16

    A16: Midwinter’s Chill, Saatman’s Empire 1 of 4 (Fantasy Grounds)

    $6.99

    FOR FANTASY GROUNDS VIRTUAL TABLETOP

    A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of level 10

    A snowstorm ravages the Klavek Kingdom, betraying the forces of nature and blanketing the land in snow and ice, leaving the skeletons of towns in it’s wake. The PCs delve into the snow, only to find omens of worse things to come – a powerful white dragon is manipulating events to bring her frozen fortress into the middle of the kingdom – can the PCs stop her and her minions before she arrives to dominate the kingdom?

    Also included in “Midwinter’s Chill”:

    • A dragon egg, as well as detailed rules for how to care for, hatch, and train the dragon within!
    • A new monster, the Murashyk, a guilt-ridden undead sure to lead the PCs to their doom.
    • Three new magic items! Teleportation spires, and two types of dragon-slaying medallions for your PCs to prepare for the challenges ahead!
    • A new spell, splice location, which allows you to shift entire buildings or even cities from one place to another!
    • A new deity, Arnut, the goddess of winter and the north wind!
    • Maps and Illustrations by 3x ENnie Award winning Cartographer Todd Gamble

  • Cover B04 The Cave Beasts Hoard

    B04: The Cave Beast’s Hoard (Fantasy Grounds)

    $6.99

    FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP

    A Pathfinder compatible adventure for three to five 3rd level PCs.

    Woodwall is an enchanted town protected by the very forests that surround it and its citizens are no strangers to the dangers of the woods. A new threat lurks throughout the region, however, a “cave beast” rumored to be the cause of a rash of recent disappearances in the area, leaving the people of this small settlement gripped with fear. There are a few particular locales that the local guard believe the creature frequents—with investigation and guile the party finds different remnants of Woodwall’s ancient past in each spot, along with clues leading to the true malady to befall this enchanted vale. The truth hides within Telonel Keep behind an innocuous infestation of traveling kobolds, but can the adventurers discover The Cave Beast’s Hoard before the creature finds them?
    Also included in “The Cave Beast’s Hoard”
    • The unique settlement of Woodwall and the precocious fountain of the fey!
    • Variations on some of the monsters you know along with new creatures: Seratief the cursed, giant legwater spiders, and a treasure golem!
    • Two new magic items: balaya bark and the shard-launcher!
    • Puzzling sidequests that drive the plot forward in a sandbox adventure reworked by Mike Myler!
    • Two new maps by talented cartographer Tommi Salama!
    • New illustrations by the inimitable Jacob Blackmon!

  • FGPFB03

    B03: It All Falls Down (Fantasy Grounds)

    $6.99 $5.99

    FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP

    A Pathfinder compatible adventure for four to six PCs of level 6

    The Saatman emerald is an artifact, a relic of a long lost civilization that has been safely hidden in the Iroth family vault for years. But now, it, along with thousands of other precious gems have been stolen! A secretive group of duergar, long since driven insane from a curse, have broken into the family home and stolen away with the emerald, which must be recovered before it is lost in the miles of tunnels that lead ever deeper into the world.

    But getting the relic back is the easy part! The players will soon find themselves running for their lives, and lost in an underground catacomb as the duergar are more than happy to collapse the tunnels behind themselves. Are the players lost forever, or perhaps, are there other treasures to recover on the long road back to the world above?

    Also included in “It All Falls Down”:

    • The Thousand-Hammer, a wall-toppling magic item bound to pack a punch
    • A new monster, the Chikfari, along with several variants the PCs can hope to catch and train as mounts
    • Details on the Iroth family, complete with treachery brewing
    • Maps by three time ENnie Award winning cartographer Todd Gamble
    • HERO LAB files for everything contained within the adventure

  • fg-md-pfrpg-030

    Mini-Dungeon #030: The Burning Tree of Coilltean Grove (Fantasy Grounds)

    $2.99

    FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP

    A Mini-Dungeon adventure for four to five PCs of level 4

    While travelling deep in the forest the adventurers happen upon a violent feud between two tribes of sprites vying to add a sacred grove to their own territory. While such disputes among the fey are not uncommon, it is rare for these hostilities to escalate into warfare.

    Coilltean Grove is tended by a dryad caretaker named Flùràlainn. She has unsuccessfully tried to negotiate a truce between the Briarvine and Thornbranch sprite tribes – even offering to evenly divide her home between them if it would stop the war. When diplomacy failed she resorted to using force to dissuade them from their actions which prompted the sprites to set her most beloved tree ablaze.

    Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.


  • fg-md-pfrpg-029

    Mini-Dungeon #029: Heart of the Sacred Dawn (Fantasy Grounds)

    $2.99

    FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP

    A Mini-Dungeon adventure for four to five level 20 PCs

    In ages past the realm was plunged into an age of darkness beneath the terrible wrath of Tenebrash, vile lord of dragons. His evil had no mortal equal, and hopeless lament was the only bounty of his subjects. For generations the tyrant ruled unopposed until the Order of the Sacred Dawn challenged his cruelty. By the charge of a powerful and benevolent deity, six holy knights were bestowed with an artifact of tremendous power. Wielding the relic known as the lucespel, the order vanquished Tenebrash and light was returned to the weary world. The knights bound the vengeful spirit of the dragon within their stronghold, and sacrificed their own mortality to eternally guard the artifact from those who would misuse its power. With the return of evil to the realm, a new quest has been called: venture into the ruins of the ancient keep to retrieve the lucespel. Those who seek to harness its holy essence will face the ultimate challenge to prove both their valor and virtue.

    Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.


  • fg-md-pfrpg-028

    Mini-Dungeon #028: Throne of the Dwellers in Dreams (Fantasy Grounds)

    $2.99

    FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP

    A Mini-Dungeon adventure for six characters of levels 5-6

    While seeking work the PCs are contacted by an artificer named Vynthis Targain who offers them a job investigating an ancient tomb complex. He is convinced the site contains information pertaining to the location of three relics known as the dream rods. He also believes that these artifacts are hidden somewhere within, but his own research has proven fruitless.

    Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.


  • fg-md-pfrpg-027

    Mini-Dungeon #027: Kaltenheim (Fantasy Grounds)

    $2.99

    FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP

    A Mini-Dungeon adventure for four characters of level 9

    In the far frozen lands of the north, word comes south via traders and messengers that a new threat has reared its terrifying head. Reports claim that a heavily built raider, skilled with a huge sword and a fearsome bow, has struck at several nomadic tribes wandering the snowline as they follow the herds of elk. It is said that this raider, dubbed Koloss and accompanied by a huge white wolf, leaves nothing of these tribes but frozen bloodstains in the virgin snow.

    Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.