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AAW Games seeks adventure authors

AAW Games is looking for authors!

Are you proficient with D&D 5e? Do you have great ideas and enjoy thinking outside the box? Do your players love your adventures and tell you they should be published? We would like to work with you!

You can check out an example of our style and what we’re looking for in these two free adventures (click to download):

5E Mini-Dungeon #156: Bloodsuckers

5E Mini-Dungeon #170: In Cold Storage

Are you interested and ready to start writing?

Then provide us a sampling of your writing. We would like you to write 3 rooms of a dungeon, no map required. Include a short introduction, 3-4 sentences in length. The dungeon rooms should contain mechanical elements, like magic items, traps, etc., so we can evaluate your technical writing skills as well as your prose. Your work will not be owned or retained by AAW Games and will only be used to evaluate your skills.

Send the aforementioned sample of your writing to thilo@aawgames.com or, better yet: join the AAW Games Discord and get to know us and our community of friends and fans at http://bit.ly/AAWGames then DM your work to Thilo @Endzeitgeist

Please note, we tend to get a lot of applicants so if you don’t hear back from us, it means it wasn’t a good fit. That said, don’t hesitate to try again next time we put out a call of this nature.
We look forward to working with you!

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Creator of the Dungeoneer’s Survival Guide Returns… on Kickstarter!

The Triumphant Return of Douglas Niles

Douglas NilesDouglas Niles, a legendary name for those who hail from the days of AD&D and TSR. A man whose legacy spans from the very first Forgotten Realms novels to the creation of the Dragonlance world, Doug is a New York Times Best-Seller and his work has been read and utilized by countless roleplayers. Doug is also well known for creating the groundbreaking Dungeoneer’s Survival Guide (TSR, 1986) with legends Gary Gygax and David C. Sutherland III, a book which detailed exploration of the subterranean world, a realm which was previously only hinted at and briefly explored in a few select modules. The Dungeoneer’s Survival Guide finally gave DMs the ability to craft their own adventures and full campaigns in the Underdark.

Dungeoneer's Survival Guide

Now, 35 years after the Dungeoneer’s Survival Guide was published by TSR, Douglas Niles returns, alongside Thilo Graf (Endzeitgeist) and Stephen Yeardley, to bring you the Survivalist’s Guide to Spelunking.

The Survivalist’s Guide to Spelunking is designed for use with D&D 5e but has enough information about the strange and alien underground world to be of use for anyone looking for a good survival guide to enhance their adventures into the depths of the earth.

In the section below is the inside scoop, the back of book text, from the Survivalist’s Guide to Spelunking, for your esteemed edification. The Survivalist’s Guide to Spelunking Kickstarter goes live on March 3rd, 2021 and you don’t want to miss being a part of this legendary occasion to pay homage to one of the greats with an exciting “sequel” to the Dungeoneer’s Survival Guide, lavishly crafted for both D&D players & DMs.

 

Survivalist's Guide to Spelunking

Survivalist’s Guide to Spelunking for D&D 5e
Kickstarter launches March 3rd, 2021!

The Definitive Guide to Underworld Survival!

Douglas Niles with Dungeoneer's Survival GuideThe legendary dwarven delver Dugmore Dumple is back from retirement! Following on from his seminal guide for dungeoneers, Dugmore now takes you through crystalline caverns, fungal jungles and the maze-like passages of his home beneath the surface, even skirting the upper regions of Hel itself.

Survival in the Underworld is no mean feat, but this massive tome contains all you need to exist and endure, nay, prosper in and profit from the lightless realms below. Dugmore’s sage advice, carefully balanced by seasoned traveler and guide Fin Starling, provides all the tools you require to enhance your experience while exploring the fabled caverns and tunnels below the surface.

Survivalist’s Guide to Spelunking contains an array of modular tools and rules to customize your game, including:

  • Survivalist's Guide to SpelunkingA comprehensive taxonomy of cave types
  • Expanded climbing tools and rules
  • Advice for designing, mapping, and running 3D-environments
  • Modular rules for momentum and chases
  • Rules for mining minerals and exotic ores
  • Streamlined rules for tracking supplies
  • Foraging and hunting rules
  • Detailed segmented spellcasting and combat maneuvers
  • Rules to make tactical combat puzzles
  • Highly modular hazard generators
  • Comprehensive notes on light and darkness
  • A breath-engine for exploration of flooded caverns or spore-choked jungles
  • Rules for hypothermia, hyperthermia, and more exotic afflictions like Shroomitis
  • The lethal hazards of elemental border regions
  • A glimpse at the Lightless Abyss and the upper regions of Hel

Plus, all the tables and tools you need to run an underground exploration game.

Register to be notified when this Kickstarter launches.

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EVERYTHING* 50% OFF!

Everything* on sale, 50% Off at AAW Games for a limited time!

Don’t miss the best sale we’ve ever run.

Get 50% off hardcover books, Fantasy Grounds, VTT maps, Vinyl Maps, D&D, Starfinder, Pathfinder, Savage Worlds, PDFs, and so much more!

Use Coupon Code: 2020 only at AAWGames.com