AAW Games is excited to announce Mini-Dungeon #200 with a facelift and easy reference for characters, terrain, levels, and monsters! Continue reading Mini-Dungeon #200 + Exciting Facelift!
Shard Tabletop is an easy to use, online virtual tabletop.
AAW Games has partnered with Shard to bring our Mini-Dungeons series to Shard Tabletop. These one-shot adventures are perfect for a drop in session, supplementary material to your main campaign, or even when running a first-time game. Continue reading Shard Tabletop & AAW Games
Foundry Server & AAW Games have partnered up to bring our popular Mini-Dungeons to Foundry VTT. Now, when you sign up for an account with Foundry Server, your account comes pre-loaded with a series of AAWsome Mini-Dungeons ready to play with fog of war, line of sight, lighting/sound effects, pregens, and more!
AAW Games is looking for authors!
Are you proficient with D&D 5e? Do you have great ideas and enjoy thinking outside the box? Do your players love your adventures and tell you they should be published? We would like to work with you!
The Triumphant Return of Douglas Niles
Douglas Niles, a legendary name for those who hail from the days of AD&D and TSR. A man whose legacy spans from the very first Forgotten Realms novels to the creation of the Dragonlance world, Doug is a New York Times Best-Seller and his work has been read and utilized by countless roleplayers. Doug is also well known for creating the groundbreaking Dungeoneer’s Survival Guide (TSR, 1986) with legends Gary Gygax and David C. Sutherland III, a book which detailed exploration of the subterranean world, a realm which was previously only hinted at and briefly explored in a few select modules. The Dungeoneer’s Survival Guide finally gave DMs the ability to craft their own adventures and full campaigns in the Underdark.
What a wild ride the past decade has been.
Todd Gamble and I both live in Snoqualmie, a small Washington State city that has grown over the years into a sizable suburb of Seattle and Bellevue. When I was a kid this town was home to just 950 people, now there are tens of thousands, but that’s another story. Todd and I were both into similar things, he loved maps and making model scenery (mostly for train layouts) and I loved tabletop gaming and writing. We were both active in the community and even scheduled some model scenery workshops, teaching kids at the local gaming shop (RIP Cascade Comics & Games).