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5E Mini-Dungeons

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  • MD-062-COVER-5E

    5E Mini-Dungeon #062: What the Dickens

    $0.99

    A 5th Edition Mini-Dungeon adventure for 4 Level 8 PCs

    In an incredible piece of opportunistic pilfering an exotic noblewoman (actually a Rakshasa Marais in disguise) was “relieved” of a valuable necklace (actually a Rakshasa Raktavarna in disguise) by a young pick-pocket called Dodger.

    When the authorities told the noble “lady” and her “brother”(also a disguised Rakshasa though in this case one of the so called “Common” types) that they would not be able to recover their stolen necklace the two Rakshasas decided to take matters into their own hands by adopting new disguises and then using them to set up a mini Thieves’ Guild in the sewers, one that specialises in helping young pick-pockets with their career aspirations.

    The female Rakshasa, the Marais, now disguising herself as “Nancy”, acts like a bawdy cockney gal who enjoys a good drink and a sing-song while she gathers young strays around her with a kind word and a meat pie (since most of them are starving). When she fi nds likely pick-pockets she sends them down for mentoring and protection to her brother “Fagin” who, being the “Common” Rakshasa now disguised as an elderly twisted rogue, looks after his “little wascals” until space in the hideout gets a bit tight and he is forced to send one off for “special training”.

    It’s all a bit below the Rakshasas dignity and the Raktavarna would laugh its head off if it ever found out what was happening but in the end it’s the best that they could come up with and when all is said and done they are gradually working their way through the city’s young pick-pocket population. In the meantime the Raktavarna, realising its precarious position, has chosen not to reveal itself to Dodger while it waits for a possible rescue, using instead its Suggestion and Charm Person spells on him while he sleeps in order to prevent itself from being fenced.

    Mini-Dungeons are single page, double sided adventures for 5th Edition which are setting agnostic and are easily inserted anywhere in your campaign.


  • MD-061-COVER-5E

    5E Mini-Dungeon #061: The Cackling Madness of Umberstone Manor

    $0.99

    A 5th Edition Mini-Dungeon for 3-4 PCs of levels 13-15

    Lingering in the shadow of Mount Shalefor, Umberstone Manor is the ancestral home of the Valninboom family. The mansion is set high upon Umberstone Hill on the outskirts of the city of White Oak’s Shire. The settlement was founded three centuries past when the progenitor of the Valninbooms, Lord Rimbrall, first incorporated it as a base of operation for the White Oak Trading Company.

    Renowned dealers of antiquities, the Valninbooms’ trade empire amassed great wealth as masters to the River Wyde. Over the centuries the simple trade outpost grew in population and eventually bore its own thriving economy. Today the city is a bustling trade port. The generations of Valninbooms grew in wealth and power, but they also became reclusive. The Valninbooms focus on company business, and rarely make public appearances.

    As the outpost expanded, those who held administrative positions in the trading company soon inherited governing responsibilities for the city. These positions of power in White Oak’s Shire are passed down through generations forming several influential houses within the community. No one interacts directly with the Valninbooms save for the council of governors who each head one of the five houses of White Oak.

    Mini-Dungeons are single page, double sided adventures for 5th Edition which are setting agnostic and are easily inserted anywhere in your campaign.


  • MD-060-COVER-5E

    5E Mini-Dungeon #060: The Unquenched Thirst

    $0.99

    A 5th Edition Mini-Dungeon for 4-5 PCs of Levels 3

    The tiny isle of Sandspit is a favorite place to maroon recalcitrant shipmates, for across the bay, the headland falls are visible to castaways. Wicked currents prevent escape from Sandspit, and the unfortunates discarded there slowly die of thirst in sight of the lifegiving waters. One such piece of tortured flotsam was Captain Staid Merrik, who rose as a wight and walked under the currents to reach the cup of life long denied. The foul magic of undeath clinging to Merrik ripped the sustenance out of the waters at the base of the falls, and as long as Merrik’s shade resides in a cave behind them, will continue to do so, to the detriment of creatures native to the headland, or watering parties from passing vessels.

    Mini-Dungeons are single page, double sided adventures for 5th Edition which are setting agnostic and are easily inserted anywhere in your campaign.


  • MD-059-COVER-5E

    5E Mini-Dungeon #059: With a Candlestick

    $0.99

    A 5th Edition Mini-Dungeon for 4 PCs of Levels 3-5

    Lord and Lady Scarlet are wealthy, well connected and generally well liked – for nobility. Their social talents have lead to them hosting a national embassy on their estate, which now see a constant exchange of visiting nobility of all stripes. As one of the most well connected people in politics, Lord Scarlet is a perfect person to ask for a favor that requires political clout: which is why the PCs are paying him a visit. Yet they arrive at an unfortunate time. Mere minutes ago, Lord Scarlet was found dead in the library of his own embassy, in the middle of hosting a small group of business partners to discuss an upcoming venture.

    Mini-Dungeons are single page, double sided adventures for 5th Edition which are setting agnostic and are easily inserted anywhere in your campaign.


  • MD-058-COVER-5E

    5E Mini-Dungeon #058: The Palace of Ahmad Sahir

    $0.99

    A 5th Edition Mini-Dungeon for 4 PCs of Level 6

    Ahmad Sahir was a wizard of great renown, known for his devotion to Matan, Nar, and Shem, the three goddesses of divination and oases. After rescuing the goddesses from an unscrupulous sultan who bound them with foul magic, Sahir was gifted with a desert oasis. He commissioned a small palace to be built and devoted his life to the goddesses. Seeking revenge, the sultan cursed Sahir and when the wizard succumbed to madness, the goddesses withdrew from him.

    Sahir began to believe he must bind the goddesses as the sultan did to regain their blessings. He began sacrificing his servants and using their blood in his evil rite, but he needed royal blood to complete it. He invited Jamila Amire, his cousin and a princess, to visit him. Amire accepted the invitation and has not been seen since. Now her father has sent the PCs to investigate.

    Mini-Dungeons are single page, double sided adventures for 5th Edition which are setting agnostic and are easily inserted anywhere in your campaign.


  • MD-057-COVER-5E

    5E Mini-Dungeon #057: Last Stand of the Forgotten Pirate

    $0.99

    A 5th Edition Mini-Dungeon for 4 PCs of Levels 3-5

    After losing his ship, his crew, and his leg to a sea monster, the pirate Gnarltooth retired to a much more peaceful profession: fishing. Yet even after two decades spent mostly ashore Gnarltooth never quite forgot about the creature that scuttled him, nor did it forget him. The pair clashing repeatedly over the years until Gnarltooth decided to end things one way or another. He hired a druid to call and bind “The Beast” here until one of them finally bested the other for good.

    That same druid has asked the PCs to check in on Gnarltooth. The old orc had made a lot of promises about what he’d do after The Beast was finally put down, and his few friends would like to see him able to pay out. And if he didn’t make it, there was no telling what treasures the old salt still had hidden in his modest shack.

    Mini-Dungeons are single page, double sided adventures for 5th Edition which are setting agnostic and are easily inserted anywhere in your campaign.


  • MD-056-COVER-5E

    5E Mini-Dungeon #056: The Siren’s Lament

    $0.99

    A 5th Edition Mini-Dungeon for 4-5 PCs of Level 4

    Sirens rarely find true love, but the one haunting this watery memorial managed the trick. Unfortunately her father, a powerful spirit called the Sea King, disapproved of the match. He conjured a storm to sink her lover’s ship, not realizing the depths of his daughter’s attachment. The siren’s suicide drove the Sea King build these winding passages in a fit of remorse. They are a monument to the love that he destroyed, and a home for his daughter’s anguished spirit.

    Mini-Dungeons are single page, double sided adventures for Dungeons & Dragons 5th Edition which are setting agnostic and are easily inserted anywhere in your campaign.


  • MD-055-COVER-5E

    5E Mini-Dungeon #055: Chrome Devils of the Swamp

    $0.99

    A 5th Edition Mini-Dungeon for 4 PCs of level 6

    The tale of the fiery comet crash and the haunting of the swamp is known. But now the bog waters are mysteriously drying out, the swampland thinning, and rumors surfaced of devils the comet unleashed. Only the bravest or the foolhardy would dare investigate. But will they be prepared to go against the Chrome Devils of the Swamp?

    Mini-Dungeons are single page, double sided adventures for Dungeons & Dragons 5th Edition which are setting agnostic and are easily inserted anywhere in your campaign.


  • MD-054-COVER-5E

    5E Mini-Dungeon #054: Uneasy Rests the Crown’d Head

    $0.99

    A 5th Edition Mini-Dungeon for 4-6 PCs of levels 7-8

    A sinkhole, cut with climb-holds, descends a cramped cavern’s south wall, slick with more than water. A 3-ft.-wide path rings a black, light-absorbing lake. 20-ft. north of the path, a stone circle containing a clear membrane floats above the water. A path leaves the cavern in the north wall, a crack in the ceiling drips water. The lake houses an aboleth sanctuary, the start of a new city.

    Mini-Dungeons are single page, double sided adventures for Dungeons & Dragons 5th Edition which are setting agnostic and are easily inserted anywhere in your campaign.