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Snow White – Digital Art & Map Pack

5 out of 5 based on 1 customer rating
(1 customer review)

$19.99 $15.99

This digital art & map pack contains all the files you need to run Snow White on a virtual tabletop like MapTools, 3D Virtual Tabletop, or Roll20. All artwork and maps contained within the Snow White mega-adventure are also contained within this handy digital map pack. All files are extremely high resolution so you may adjust them down as you see fit while retaining the high quality originals for personal use.

Snow White – Digital Art & Map Pack includes:

  • 57 pieces of original artwork
  • 39 pieces of cartography (some duplicate maps with different variations)
  • 7 puzzles (as they appear in the Snow White mega-adventure)

Note: If you find anything missing from this map pack please contact us via our website Adventureaweek.com so we can remedy the situation.

1 review for Snow White – Digital Art & Map Pack

  1. Profile photo of Thilo Graf
    5 out of 5

    :

    An Endzeitgeist.com review

    All right, I usually don’t cover packages like this, but here, I consider it to be justified. This art & map pack consists of an archive containing no less than 1.2 GBs of high-res .tif files.

    Upon unpacking the archive, you’ll be presented with 3 general folders – one containing Snow White Artwork, one that features the cartography and one for the puzzles.

    Let me elaborate: Inside the artwork folder, you’ll find sub-folders for flora, fauna, items, locations and NPCs – including three variations of Catsle Morsain in fall, winter and summer, the stunning rendition of the water fall of Pondy Falls, the plants and weird animals of the haunted forest (including the smoking worm and the minitaur – not a typo, btw.) or the desktop-worthy rendition of a certain character’s kidnapping.

    Now Snow-White, in case you do not yet own this gem (Why not? Seriously, it is one super-amazing, unconventional and awesome mega-module!!), does feature some of the best cartography you’re bound to see in either the 3.X or PFRPG-era – Tommi Salama delivers not only amazing top-down maps, we also get isometric maps of the complexes, from humble cabins to castle Morsain to dungeon-levels. And yes, the player-friendly iterations do not have the annoying keys or big secret door “S”-markers. Once again, all maps are presented in high-res .tifs, with two exceptions – the GM’s maps of Morsain with the numbered key are presented as pdfs – and yes, one actually does feature the district map as well.

    Finally, the module excelled by not only engaging the hands, but also the mind – there are a couple of simple, but fun puzzles within the pages of the module and if you want the representation of the graphics of both puzzles and solutions, you’ll find these in the respective folder, depicted as .jpgs.

    How much do you get? Well, over 100 files. Let that sink in. Yes, this book is a gorgeous beauty – and if you’re looking for a way to drive that home via playing it online or want the art and maps for VTT purposes…well, this ought to do the trick. Now it should be noted that this is not required to run the module in the traditional manner…but those of us who’re using a lot of tech to game will certainly appreciate this pack. It does what it says on the tin and delivers some truly amazing art and cartography. Hence, my final verdict will clock in at 5 stars.

    Endzeitgeist out.

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