This classic style bundle contains seven amazing adventures inspired by the old school Gary Gygax style dungeon crawls.
The following PDFs are included in this bundle:
C01: Alagoran’s Gem
A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 3-5
The first adventure in Adventureaweek.com’s Classic Series remembering Gary Gygax, Dave Arneson, David C. Sutherland III, and the origins of the Dungeons & Dragons game. C1 is an extremely challenging, traditional dungeon crawl crafted in the style of old school D&D adventure modules. Make sure your players roll up extra characters, they’re going to need ‘em!
Brave a dungeon filled with ferocious monsters and deadly traps in an attempt to retrieve Alagoran’s Gem, a fabled gem coveted by lords and kings the world over.
Will your PCs conquer the dungeon and emerge with the rare gem, or meet their end inside, never to be heard from again?
C02: Goblin Cave
A Pathfinder/3.5 Compatible Adventure for 4 PCs of Levels 1-2
The village of Svor has a problem, travelers on the main road are being robbed by bandits. The magistrate has requested assistance from the king, but help will take weeks to arrive. In the meantime the PCs are called upon to investigate the robberies. Clues lead the group through Svorian Forest and across Murky Lake to the entrance of Goblin Cave. Who or what awaits them inside?
Also included in “Goblin Cave”:
Collaborative maps by Jonathan Nelson & 3x ENnie award winner Todd Gamble New Spell: Circulus Sanguinis New Hazard: Green Spores
C03: Sufferhorn Castle
A Pathfinder/3.5 Compatible Adventure for 4 PCs of Levels 2-3
Mosshammer Castle has been seized by Sufferhorn orcs! The former occupants of the castle are missing, most likely slain by the orcs during the violent attack. Could the movement of the orcs into human territory herald a coming orc horde and the surging tides of war? If the castle is not reclaimed the nearby towns and villages could be overrun when orc reinforcements arrive. The PCs are called upon to retake the castle, now dubbed “Sufferhorn Castle” by the occupying orcs. The mission will not be easy; the PCs must storm a castle, figure out how to get inside, and slay the leader of the Sufferhorn Orcs, the dreaded Dolaken Boarhut.
Also included in “Sufferhorn Cas…
C04: The Play’s the Thing
A Pathfinder/3.5E Compatible Adventure for 4-6 PCs of Levels 4-5 Naytella, a goddess of revelry and relaxed pleasure, had few shrines. Authorities feared what they couldn’t control and her belief in freedom of spirit worried many, causing them to drive her scattered followers underground. So when the bard Villeim Teatteri discovers an ancient site dedicated to Naytella, he knows what he must do; convert an entire town to her calling! But how to do that, and where to start? Everyone likes to see a good show and have a chance to share a drink or three with new friends, so Teatteri and his theatrical troupe set out to ensure both of these happen. But more is going on behind the scenes than meets the eye, and a voice of dissent asks the PCs to help r…
C05: The Foul Passage of Progress
A Pathfinder/3.5E Compatible Adventure for 4-6 PCs of levels 6-8
As sometimes happens in the world, blind luck places the PCs in a position where they are the only people who can help. Jyrkannelaki has a problem, and the town council’s attempt to deal with it seems to have made matters worse. Trade has halted and that means money is drying up, so how will people live? Plus the problem is in the way of the PCs’ progress; surely they can do something about the mysterious disappearances of the members of the Cleaners and Shapers Guild, the people that keep the access stairway to the sea passable.
A request to find out what has happened leads to an offer of assistance and a chance to help a lot of people out. All that is required is that the p…
C06: The Community Dungeon
A D&D 3.5 and Pathfinder compatible adventure designed for four to six PCs of levels 2-3
88 pages of pure old school dungeon!
It all started with a post on the world’s most popular social networking website. “How wouldyou like to write up your own room in our first ever community dungeon?” I wanted to build an old school dungeon with likeminded folks, throwing the typical adventure building model out the window and starting from scratch with a bunch of empty rooms and only our incredible imaginations to fill the gap. What started off as a simple idea turned into a very complicated process which I can only describe as “herding cats”. However, almost two years later here we are! Our first community dungeon adv…
C07: The Sussurus Tomb
A Pathfinder compatible adventure designed for four to six PCs of levels 5-7
In a silent section of the forest, in the center of a circle of massive runestones, lies the Sussurus Tomb. As night falls, flickering light streams upwards from a staircase that is carved into the surrounding stone. Every night that the moon passes into view overhead, the dissonance of whispering voices can be felt, but never fully heard. The tomb partially lies open but undisturbed, as those who answer the call of the sibilant sounds and descend the stairs rarely return. And those that do return endure the sleep of the damned for rest of their short, miserable lives…
Also included in “The Sussurus Tomb”:
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20
AAW Games Team
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