Colin Stricklin

5E Mini-Dungeon #147: Feud at the Falls

PDF
(1 customer review)

5th Edition Mini-Dungeon for four characters of level 2

For untold generations, the Amberload has flowed between the holdings of Clan Orefall and Clan Bottleknocker.

The dwarves who make their home along its banks have been feuding nearly as long. That is why today marks such an auspicious occasion. Following a secretive courtship, young Brufaer Bottleknocker has asked the lovely Urith Orefall for her hand in marriage. Despite generations worth of bushwhacking, claim jumping, and lowdown murdering between their families, she found it in her heart to accept.

The plan was simple. The lovers would meet at Signy’s Leap, the site of the twin watchtowers their families built to oversee the clans’ infrequent attempts at negotiation. Urith would make the crossing at dusk, and the pair would be wed then and there by a priest of Brufaer’s acquaintance. Anticipating that one or both of the clans might learn of this secret rendezvous, Brufaer has hired the adventurers to act as security. This is to be the star-crossed lovers’ wedding day, perhaps the longsought end to the ancient feud – but the clan elders on both sides aren’t so quick to forgive and forget.

Mini-Dungeons are short, setting-agnostic adventures for 5th Edition which can be easily inserted anywhere in your campaign.

Need maps? This download includes the PDF and GM, Player, VTT maps in a ZIP file.

$0.99

Want a discount? Become a member by purchasing Adventurer Subscription!

Additional information

Format

Author

Level

1 review for 5E Mini-Dungeon #147: Feud at the Falls

  1. Jacob Sorensen (verified owner)

    Haven’t run this yet, but I’m excited to! It’s really nice to have such an unusual situation that is still a compelling roleplaying environment. Even better that pure combat is not the way through the situation. I’m also impressed that the creativity isn’t limited to only the initial setup: Stricklin has thought through a few layers of complications that will have the players scrambling. I can’t picture how the PCs could build a makeshift bridge, but I don’t have to: let *them* do it!

Add a review

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.