For 4-5 PCs of Levels 5-6
A century ago these subterranean chambers were used by a splinter group of assassins as a secret lair and shrine to their vile goddess. They were wiped out by a rival cult more than 70 years ago, and today the chambers should be unused and forgotten hidden behind the collapsed entrance tunnel. Recently however, an ogre named Hendor the Cursed accidently fell through the roof of one of the chambers. Today Hendor’s gang uses the chambers, although they have not been able to open all the secret doors within.
5E Mini-Dungeons are single page, double sided adventures for 5th Edition which are setting agnostic and are easily inserted anywhere in your campaign.
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5th Edition, Mini-Dungeons
Brian Wiborg Mønster
If the “Gang members” are ogres this map is way to tight.
IE:The entrance room is 20×20 and guarded by 2 ogres and with a ceiling 10 foot high.
Once that is done are we to assume the ogres are squeezing though these narrow corridors.
And nearing the end they have 8 skeletons and 2 skeletal minotaurs in one room, That’s a really tight battle!
Good story, but mechanics will fail if using a map or VTT.
Well thought-out; hot-links are super handy, and scale of dungeon is just right.
Great run! My players got a little tired of fighting the same ogres over and over in the first half of the dungeon, so I switched it up a bit. As we were far north in Forgotten Realms, I threw in a pet winter wolf, for example. But over all it was great! This was perfect for a little dungeon crawl in the middle of SKT long campaign. Thanks!
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5th Edition, Fantasy Grounds