Mini-Dungeon Team

Mini-Dungeons Bundle #051-055

Fantasy Grounds

Mini-Dungeons are short, setting-agnostic adventures for 5th Edition which can be easily inserted anywhere in your campaign.

This bundle contains five such adventures for use with Fantasy Grounds Classic or Fantasy Grounds Unity (line of sight included).

NOTE: These Mini-Dungeons are already included in the Mini-Dungeon Tome. Difference? These have been recoded and include LOS (line of sight).

$9.99

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There Are More Things in the Planes and the Earth
Mini-Dungeon for 4-6 characters levels 4-5
The party discovers an unexpected way out of a mine, and hidden passage leading to caverns glowing dimly with a cold, otherworldly light. 

Look Not with Thine Eyes but Thine Mind
Mini-Dungeon for 4-6 characters levels 5-6
Deep within some hidden caverns, the adventurers find a disguised door leading to a secret space that’s becoming a hide-out. With 15-ft. high ceilings, the entire area is under a permanent deeper darkness spell. It sounds like it’s inhabited. 

Ne’er Trust the White Wolf’s Tameness
Mini-Dungeon for 4-6 characters levels 6-7
A teleport brings the party to a crossroads: floors, ceilings and corridor corners glow red; elsewhere pulses a soft white light. Everything is ceramic. The ceiling has 4 hollows: a circle, square, cross, and triangle. Experienced travelers call this place “The White Wolf”; these are “The Wolf’s Eyes”. 

Uneasy Rests the Crown’d Head
Mini-Dungeon for 4-6 characters levels 7-8
A sinkhole, cut with climb-holds, descends a cramped cavern’s south wall, slick with more than water. A 3-ft.-wide path rings a black, light-absorbing lake. 20-ft. north of the path, a stone circle containing a clear membrane floats above the water. A path leaves the cavern in the north wall, a crack in the ceiling drips water. The lake houses an aboleth sanctuary, the start of a new city. 

Chrome Devils of the Swamp
Mini-Dungeon for 4 characters level 6
The tale of the fiery comet crash and the haunting of the swamp is known. But now the bog waters are mysteriously drying out, the swampland thinning, and rumors surfaced of devils the comet unleashed. Only the bravest or the foolhardy would dare investigate. But will they be prepared to go against the Chrome Devils of the Swamp? 

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