Stephen Yeardley

Mini-Dungeon #287 To Catch a Ghost

Enhanced, PDF

Rated 4.71 out of 5 based on 17 customer ratings
(17 customer reviews)

Mini-Dungeon adventure for 4-5 characters of levels 7-9 or 3-4 characters of levels 9-11 

A pirate captain who was killed some time ago has popped back into existence and is up to no good. Adventurers are called upon To Catch a Ghost!

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Mini-Dungeon adventure for 4-5 characters of levels 7-9 or 3-4 characters of levels 9-11 

Captain Kyller arouses strong opinions in Citta. Those with little sing her praises; those with much curse her endlessly. Asking about her gets the usual mix of history: she tirelessly ensured that brokers with more than they needed “generously donated” some of their incoming goods to the poor and bereft. She raided caravans and ships from a lonely clifftop fort and shared items ashore.

Eventually, the authorities dealt with the captain and her band. But now, three months after her death, Kyller’s ghost haunts trade routes near her former base, and those same authorities want the restless spirit dealt with!

Mini-Dungeons are short, setting-agnostic adventures for 5th Edition which can be easily inserted anywhere in your campaign.

  • Mini-Dungeon PDF
  • Static Maps: GM, Player, VTT
  • Moving Maps: Day/Night (Enhanced)
  • Audio Soundtrack (Enhanced)
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17 reviews for Mini-Dungeon #287 To Catch a Ghost

4.7 Rating
1-5 of 17 reviews
  1. (1) (0)
  2. (1) (0)
  3. Nice little map

    (1) (0)
  4. Haven’t played yet, but I’ve read through, and it looks like it’s gonna be a blast for my group.

    (1) (0)
  5. (1) (0)
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