
Minidungeons & Megadungeon: Staying Invested in the Long Haul
Claire Stricklin explains her design process for Cell of the Second Self. Continue reading Mini-Blurb: Cell of the Second Self
Minidungeons & Megadungeon: Staying Invested in the Long Haul
Claire Stricklin explains her design process for Cell of the Second Self. Continue reading Mini-Blurb: Cell of the Second Self
As a writer, I often wonder if other writers follow a similar process to mine, or if I am unique in the way I create my adventures. Rarely do I have a clear vision for how a Mini-Dungeon story will play out beginning to end. More often I really have no idea how I am going to finish an adventure. I begin writing and let the story grow organically. Such was the case with Snowman Mayhem. Continue reading Mini-Blurb: Snowman Mayhem
Mini-Dungeon author Bill Buchalter gives us the first behind the scenes peak at his process for creating a Mini-Dungeon.
AAW Games is excited to announce Mini-Dungeon #200 with a facelift and easy reference for characters, terrain, levels, and monsters! Continue reading Mini-Dungeon #200 + Exciting Facelift!
Shard Tabletop is an easy to use, online virtual tabletop.
AAW Games has partnered with Shard to bring our Mini-Dungeons series to Shard Tabletop. These one-shot adventures are perfect for a drop in session, supplementary material to your main campaign, or even when running a first-time game. Continue reading Shard Tabletop & AAW Games
Foundry Server & AAW Games have partnered up to bring our popular Mini-Dungeons to Foundry VTT. Now, when you sign up for an account with Foundry Server, your account comes pre-loaded with a series of AAWsome Mini-Dungeons ready to play with fog of war, line of sight, lighting/sound effects, pregens, and more!