MUINMOS STAR SYSTEM SET: EQUIPMENT
by Colin Stricklin
Who would have a thought that a broken recording device could be so handy? How exactly does one harvest excess biomatter from a shapeshifting ooze? What madman would even want the equipment to study a black hole up close? And why would any carrier captain pay for interceptors when she could just send in a squadron of drones? The answers to these questions and more lie within the Muinmos system.
Star System Sets offer new planets to explore, dangers to overcome, lifeforms to study, and cultures to document. Modular enough for any campaign, each double-sided card presents a complete ruleset for ease of reference, allowing GMs to fill in the blank spots on their star charts.
Card types include Race, Planet, Character Options, Equipment, Monsters, and Mini-Adventure. Each set is available à la carte or as a six-card bundle.
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1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20
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