Michael Smith

Mini-Dungeon #021: Daenyr’s Return

PDF

Rated 4.00 out of 5 based on 1 customer rating
(1 customer review)

4-6 Characters of Levels 8-9

3,500 years have passed since the vampire Daenyr and
his followers terrorized the countryside from his dark
temple. His name now myth, his temple in ruins save for
a few remaining chambers; no one recalls how or why this
came to be. A mysterious cult has taken up residence
in the ruins, and rumors of blood rituals and a crimson
god are spreading across the countryside, while many
disappearances go unanswered.

Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.

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1 review for Mini-Dungeon #021: Daenyr’s Return

4.0 Rating
1-1 of 1 review
  1. An Endzeitgeist.com review

    This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map (alas, sans player-friendly version) and all item/monster-stats hyperlinked to d20pfsrd.com’s shop and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM.

    Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!

    This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.

    Still here?
    All right!

    Daenyr has been gone for more than 3000 years – the nasty vampire’s erstwhile temple of darkness has fallen to ruin and all’d be well. Until a cult of deranged vampires and cultists have re-entered the temple and begun engaging in their dread rites – so, it’s mop-up time! Surprisingly, the hyperlinked statblocks do sport a nice modification for a fallen holy warrior and Daenyr himself – so yes, it’s time to end these undead once and for all.

    Conclusion:
    Editing and formatting are very good, I noticed no significant glitches. Layout adheres to a beautiful 2-column full-color standard and the pdf comes sans bookmarks, but needs none at this length. Cartography is full color and surprisingly good for such an inexpensive pdf, but there is no key-less version of the map to print out and hand to your players. The pdf does sport one nice piece of original full-color art – kudos!

    Michael Smith’s Daenyr’s Return is a solid mini-dungeon with a tight leitmotif: Anti-vampire-crawl. The dungeon itself is nice and the challenges provided solid – especially nasty teleportation-traps with grapple etc. can be rather unpleasant and danger-wise, this is nice. At the same time, I found myself longing for a more unique terrain trick or set-up. This is not bad by any means, but neither did it blow me out of the water. My final verdict hence will clock in at 3.5 stars, rounded up to 4 due to in dubio pro reo for the purpose of this platform.

    Endzeitgeist out.

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