Mini-Dungeon Adventure for 4-5 characters of most levels
A former monk with a body of iron, repeatedly bested in physical combat by a powerful white dragon, returned to his foe as a wizened old man, and won the battle with arcane power. Might a change of direction help characters develop a “second self” for the future?
This adventure illustrates how “respecializing” a player character might help mechanics-focused players stay invested in longer campaigns.
Mini-Dungeons are short, setting-agnostic adventures for 5th Edition which can be easily inserted anywhere in your campaign.
- Mini-Dungeon PDF
- GM Map
- Player Map
- VTT Maps
1 review for Mini-Dungeon #260 Cell of the Second Self