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Michael O. Holland
Mini-Dungeon #058: The Palace of Ahmad Sahir
For 4 PCs of Level 6
Ahmad Sahir was a wizard of great renown, known for his devotion to Matan, Nar, and Shem, the three goddesses of divination and oases. After rescuing the goddesses from an unscrupulous sultan who bound them with foul magic, Sahir was gifted with a desert oasis. He commissioned a small palace to be built and devoted his life to the goddesses. Seeking revenge, the sultan cursed Sahir and when the wizard succumbed to madness, the goddesses withdrew from him.
Sahir began to believe he must bind the goddesses as the sultan did to regain their blessings. He began sacrificing his servants and using their blood in his evil rite, but he needed royal blood to complete it. He invited Jamila Amire, his cousin and a princess, to visit him. Amire accepted the invitation and has not been seen since. Now her father has sent the PCs to investigate.
Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.
$0.99
1 review for Mini-Dungeon #058: The Palace of Ahmad Sahir
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An Endzeitgeist.com review
This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM.
Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!
This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.
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All right!
Ahmad Sahir was once a great wizard, devotee of the three goddesses or divination and oases, goddesses whom he rescued from a scrupulous sultan – and as such, the fantastic map (alas, not with a player-friendly version) depicts the palace of this man at the palm-covered shore of such an oasis. Cursed by the sultan, madness has consumed poor Sahir and now, he has himself enslaved the minor deities, using the blood of his servants as a means to bind them to his bidding.
Ultimately, the PCs will have to explore his exotic compound and deal with the maddened mage, braving guards mundane and magical.
Conclusion:
Editing and formatting are very good, I noticed no significant glitches. Layout adheres to a beautiful 2-column full-color standard and the pdf comes sans bookmarks, but needs none at this length. Cartography is full color and surprisingly good for such an inexpensive pdf. This time around, we get not jpgs or player-friendly versions, which is a down-side.
Michael Holland provides a story from 1001 nights; a high-concept fantasy, a unique environment – in short, a great little mini-dungeon. It’s a pity we don’t get player-friendly jpgs for the map – it’s so nice, I’d consider the key-less map worth the price alone. My final verdict will clock in at 5 stars.
Endzeitgeist out.