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Michael McCarthy
Mini-Dungeon #057: Last Stand of the Forgotten Pirate
For 4 PCs of Levels 3-5
After losing his ship, his crew, and his leg to a sea monster, the pirate Gnarltooth retired to a much more peaceful profession: fishing. Yet even after two decades spent mostly ashore Gnarltooth never quite forgot about the creature that scuttled him, nor did it forget him. The pair clashing repeatedly over the years until Gnarltooth decided to end things one way or another. He hired a druid to call and bind “The Beast” here until one of them finally bested the other for good.
That same druid has asked the PCs to check in on Gnarltooth. The old orc had made a lot of promises about what he’d do after The Beast was finally put down, and his few friends would like to see him able to pay out. And if he didn’t make it, there was no telling what treasures the old salt still had hidden in his modest shack.
Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.
$0.99
1 review for Mini-Dungeon #057: Last Stand of the Forgotten Pirate
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An Endzeitgeist.com review
This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM.
Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!
This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.
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The PCs are asked by an druid to check up on a former orc pirate, old Gnarltooth, who has been pretty evasive about some obligations, consumed by his obsession with “The Beast”, an awakened elasmosaurus, which is lurking nearby, as he has had the beast magically bound. The pdf depicts his little island home – the orc is obviously afraid to face-down the creature. The mundane nature of the orc’s life is depicted and provides quite a few options to engage in meaningful roleplaying…but ultimately, the PCs will have to enforce, finally, a confrontation…but they’ll need to help…or the battle will be rather short…
Conclusion:
Editing and formatting are very good, I noticed no significant glitches. Layout adheres to a beautiful 2-column full-color standard and the pdf comes sans bookmarks, but needs none at this length. Cartography is full color and surprisingly good for such an inexpensive pdf. This time around, we get not jpgs or player-friendly versions, which is a down-side.
Michael McCarthy’s little character study/variant of the Moby Dick trope is a compelling, fun sidetrek that can provide some interesting questions to ponder, an intriguing ally to potentially recruit. In short: This is well worth the fair asking price and also presents a nice, idyllic potential home for the PCs…at least for a while. 5 stars.
Endzeitgeist out.