An adventure location, based in the Aventyr campaign setting but usable in any game system or setting. K’Tarik was once the site of a celestial gateway, ages before humans evolved on this planet. Adjacent to the gateway is the Pillar of the Planes, a strange temple and planar powerhouse added by the Grekians during their reign.
A short scenario for four to six characters of levels 2-3, 4-5, or 6-7 The Gukvig tribe, a family of four ogres, are always struggling to keep themselves fed. The once plentiful appropriately-named Ogre Canyon has become more of a death trap as of late. “Bad Chonian come to live on hill. Eat all good food! Now, we […]
An Aventyr Adventure for 4-6 characters of levels 2-3 Wo’Mataja was once a flourishing Chonian village in the foothills of the Baevonian Mountains but was destroyed and subsequently abandoned many years ago. No one knows the initial cause of the destruction but it is surmised that either orc hordes or Baevoninan troops from the mountains laid waste to […]
The horse-riding Chonians have long been nomadic warrior-archers, traveling from one place to another due to the dangerous and chaotic nature of the world in which they live. Many times, the Chonians have settled between the mountains and Lake Chonia, even giving these lands their name, but time and time again, the Baevonians marched down […]
An adventure location based in the Aventyr campaign setting but usable in any game system or setting. Lake Chonia, in Aventyr, was once the site of a Grekia, a thriving, desert metropolis populated by great artisans and architects, poets and linguists, mages and sages, mathematicians and theologians. One day, a great rain came to the desert, a rain […]
An adventure location based in the Aventyr campaign setting but usable in any setting or system. The Wayward Inn is a place that plays host to complicated characters, indulges rumors of enigmatic enemies and tantalizing treasure, and keeps a few hidden secrets of its own which might be of interest to anyone choosing to stay […]