Our second-most requested section of Rise of the Drow for more detail is the first half of the final chapter of the prologue: Adrik’s Folly. After the harrowing trek through the Dark Wood, the party is finally assuming some control over their fate as they discover the drow stronghold and decide how best to free the Rybalkan prisoners. This vast castle is almost 115,000 square feet over several floors with a LOT to take into account when running this adventure. Here, then, are some Rise of the Drow GM tips and reminders for running Adrik’s Folly.
The Triumphant Return of Douglas Niles
Douglas Niles, a legendary name for those who hail from the days of AD&D and TSR. A man whose legacy spans from the very first Forgotten Realms novels to the creation of the Dragonlance world, Doug is a New York Times Best-Seller and his work has been read and utilized by countless roleplayers. Doug is also well known for creating the groundbreaking Dungeoneer’s Survival Guide (TSR, 1986) with legends Gary Gygax and David C. Sutherland III, a book which detailed exploration of the subterranean world, a realm which was previously only hinted at and briefly explored in a few select modules. The Dungeoneer’s Survival Guide finally gave DMs the ability to craft their own adventures and full campaigns in the Underdark.
d100 Underwater Finds
A d100 list of found objects, unexpected sights, and strange encounters for your players to come across while swimming through lakes, oceans, and marine trenches.
What lies below the water’s surface? Continue reading d100 Underwater Finds
A d100 list of found objects, unexpected sights, and strange encounters for your players to blunder across while trudging through the snow, frost, and ice of arctic lands.
Brrrr! It’s cold up here!
AAW Games announces Map of the Month, a new monthly service providing tabletop gaming enthusiasts with a brand new, vinyl battle map for use in any tabletop miniatures or roleplaying game.
These beautiful vinyl battle maps are being designed by award-winning mapmaker Tommi Salama, printed by Gale Force Nine™ (Dungeons & Dragons™, Star Trek™, Firefly™ game accessories), and published by AAW Games™. Each map has a unique location with a 20″ x 30″ grid of 1″ squares. Continue reading AAW Games Announces Vinyl Battle Map Project with Monthly Releases