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Jonathan G. Nelson, Stephen Yeardley

Rise of the Drow (Foundry VTT)

PDF, Foundry VTT

(23 customer reviews)

FOREWORD BY ED GREENWOOD, CREATOR OF THE FORGOTTEN REALMS

Tonight, a ceremony of light is taking place on the surface.
Meanwhile, a world away in the city of spiders, a drow matron solidifies a pact with soul-consuming entities who require great sacrifices in trade for unimaginable power. Drow eyes turn to the surface.
This book contains a mega-adventure and setting, taking characters across the surface and into the depths of the world. Adventurers will meet unique denizens, battle horrors of the Underworld, explore epic locations, and fight to stop the rise of the drow.

*Scroll down for Foundry video!*

FOUNDRY VTT + FREE PDF!
Drow 5E Underdark Adventure & Setting for Foundry VTT

  • 550+ page hardcover converted to Foundry VTT
  • Underdark Adventure & Campaign Setting
  • Levels 1-15 (16-20 with exploration)
  • Award nominated
  • 5-stars!
  • 381 Actors – Including 45 NPCs, 15 Underworld plants, 36 traps, and a party token which can be used to explore large area maps such as cities.
  • 139 Items – Including new magic items and quest items. 
  • 79 Scenes – All maps include a GM map overlay on the player map but hidden from players. Dynamic lighting setup. Notes linked to journal entries. Large city and area maps that can be explored with a party token.
  • 716 Journals – Includes art. Organized in folders by chapters. Linked with previous/next and chapter navigation pages.
  • 42 Roll Tables – Including random encounter tables linked to monster NPCs.
  • 4 Custom Macros – Linked directly in journal entries to enhance certain scenes.
  • 6 Playlists – Includes Rise of the Drow: The Soundtrack and new, previously unreleased, music.

 

Original price was: $99.99.Current price is: $79.99.

Availability: In stock (can be backordered)

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Nearly a decade in the making, Rise of the Drow: Collector’s Edition is the most extensive and detailed underground adventure & setting book ever published.

Adventures to be Conquered.

  • The Darkness Arrives
  • The Darkest Dawn
  • The Darkness Revealed
  • Descent Into the Underworld
  • The Scourge of Embla
  • Usurper of Souls
  • Commander of Malice

Cities to Explore.

  • Rybalka, Heart of the Frontier
  • Stoneholme, City of the Ancestors
  • Embla, City of Lights
  • Holoth, City of Spiders
  • House Gullion and all the drow houses of Holoth

Unique Locales to Discover.

  • Underworld Settlements
  • Forlorn
  • The Fungi Forest
  • Glorious Graveyard
  • Gor’Hashad
  • Graniteshellholme
  • Jorumgard
  • Lake Vaihtualohikaarme
  • Lake Xlekellum
  • The Ossuary Collaborative
  • Petrous Lair
  • Purple Worm Nursery
  • The Seekers of Wasting
  • The Small Bleak Void
  • The Sundered Tower
  • Survey Expedition XL-17B
  • The Demiplane of Venom
  • Vethin’s Hold
  • Tahiti’s Saturnalia

Underdark Accoutrements for your Campaign.

  • Underdark Spells & Domains
  • Underdark Bestiary
  • Underdark Rules & Expansion

Expand your Drow Campaign

Purchase the Rise of the Drow: Collector’s Edition hardcover, Underworld Encounter Deck, Rise of the Drow: Pawn Set, or the Digital Map & Token Pack.

More Titles for Foundry

Drider of the Underworld

Survivalist’s Guide to the Underworld

Applied & Aggregate Spelunking

Take your game even deeper!

Create an in depth and expansive Underdark campaign suitable for your group. The following books are recommended, but not required for play with Rise of the Drow: Underworld Races & Classes,Occult Secrets of the Underworld, Survivalist’s Guide to Spelunking.

 

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23 reviews for Rise of the Drow (Foundry VTT)

4.7 Rating
1-5 of 23 reviews
  1. This is a good start to putting together a VTT module, but not something with a lot of polish so unfortunately I can’t recommend it.

    tldr:
    Great bones, but personally I expected something polished and a little more ready to go right out of the box.

    Pros:
    The journal entries are linked together nicely, you get the digital assets: tokens, maps, etc. (and there’s at least one bonus map which the book didn’t provide which is very much appreciated).

    The maps are nicely sized with lighting applied, gm-only text, journal notes, and some sound effects.

    I particularly like the music and playlists.

    Cons:
    Walls don’t have the edges snapped, so vision leaks through exposing things you might not want your players to see (this is my biggest beef).

    Something is broken with the actors (maybe just on my side?) such that there’s no way I can use them as-is. They don’t seem to have character sheets.

    The VTT module is literally the digitized book, but probably should have been broken into two modules: one for the adventure and one for the extra world building chapters of the book. Digging into the VTT module first, I was very confused why a scene map of the town where the adventure starts was detailed in the “Chapter 13” section. That makes sense in a book, but this is a different medium and a direct port doesn’t hold up as well.

    (1) (0)
  2. It was such a joy to open this adventure in Foundry and see the great organization, depth of content, and quality of content included. As presented there is little work the DM to do, other than to familiarize themselves with the content. Thank you!

    (1) (0)
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  5. Loving this campaign so far. Enjoying the sandbox nature once the party starts piecing things together.

    (0) (0)
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