A Pathfinder RPG Mini-Dungeon adventure for 4-6 Characters Level 17-18
Exploring a cataclysm-ravaged Underworld city, the PCs find a hallway holding two statues. Walking in, the sculptures’ eyes follow them. Angel-shaped lamps flank the doorway, with stairs going north. Touring these museum-like rooms, the PCs find other effigies and carvings (Knowledge checks help prepare them for the second trip through the complex). Each hall is a planar space – Limbo, Abaddon, the Abyss, etc.- which the party must tour at least twice. Besting the planes’ residents while sacrificing at least one item each turns the halls into a single pocket realm (PCs’ choice of plane, details below). North-to-south or west-to-east stairs go down; south-to-north or east-to-west go up.
Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.
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