The complete one-volume edition
YOU ARE DROW. RISE AGAIN.
Three and a half years after the fall of Holoth, the drow capital has been rebuilt as Hopeholme, an occupied city shaped by surveillance, forced reeducation, and the will of the victorious Coalition. The old Houses are scattered. The Spider Goddess has withdrawn her favor. The Coalition believes the drow have finally been subjugated.
THEY ARE WRONG.
You are drow, sent beyond Hopeholme’s walls to recover and destroy the last relics of your people. A resistance hidden beneath the city’s routines sees another possibility. To resist and survive, you must infiltrate forbidden places, deceive enemies far beyond your capabilities, and brave the Venom-scarred ruins of a fallen empire. Every success may loosen the Coalition’s grip, deepen the Spider Goddess’s interest, or shape what the drow become next.
This limited collectible hardcover brings the complete adventure and Player’s Guide together in one premium volume.

Inside the hardcover
Adventure and Player’s Guide in one volume.
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The complete AdventureFive acts for four to six characters, beginning at 1st level and concluding at 5th.
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Occupied HopeholmeCity missions, House politics, covert resistance, dungeon exploration, and Venom-scarred ruins.
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Infiltration toolsGM rules for legwork, assets, guard suspicion, location vigilance, and Tension Dice.
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GM appendicesA bestiary, Coalition gear and security devices, Venom and MaNa material, and a glossary.
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The full Player’s GuideCreate noble or commoner drow and playable Disowned drider characters, with player-facing setting lore and deities.
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Six House backgroundsDarzijon, Illudere, Maljuvante, Sceawere, Verlan, and Zavare, with features that develop as House goals are pursued.
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Build your characterSix class options, six feats, twelve spells, and ten specialized equipment entries.
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First-printing finishHolographic cover wrap, black endpapers with gold-foil details, section-sewn binding, purple head-and-tail bands, and a metallic-gold ribbon bookmark.
Limited hardcover presale
One printing. One thousand copies in total.
This edition is shared by Kickstarter backers, late pledges, and presale customers. The 1,000-copy total is not the webstore allocation, and this finish is not planned for reprint.
One physical 212-page hardcover; both PDFs follow when digital access opens. Nothing is delivered at checkout.
Estimated timing: Books may reach fulfillment warehouses around mid-December 2026. Backers ship first; presale orders may ship into January 2027. Dates are estimates, not guarantees.
Compatible with 2014 and 2024 Fifth Edition rules. No earlier Rise of the Drow book is required. The adventure includes systemic oppression, cruelty, brief sexual references, addiction, and body horror; discuss boundaries with your table.
Need separate player copies?
Choose exactly the books your table wants.
Because the hardcover includes both texts, the softcovers are optional extra physical copies—not contents missing from this edition. Add one, several, or neither when presale checkout opens.
Adventure softcover164 pages · separate GM copy
Player’s Guide softcover48 pages · extra player copies


















