Siege of Devils (Red Tree of Grudges Saga: Part 3)
A Holding Down the Fort Adventure for D&D 5E
Siege of Devils is a holding down the fort adventure for D&D 5E, where players face overwhelming odds to protect the last bastion of safety in the Dark Wood. Long ago, druids accidentally unleashed devils into the forest, turning it into a cursed realm and spawning Aventyr’s first tieflings. For centuries, these fiends remained trapped—held at bay by one determined hunter: Cual Beartooth.
First introduced in AAW Games’ classic 2011 adventure A02, Cual once stood against a lone devil. Now, in this dramatically expanded tale, the stakes are far greater. Siege of Devils returns to that fateful setting with new threats, new tactics, and a full-scale holding down the fort adventure unlike any other.
A newly awakened curse spawns the grudgeborn—monstrosities born of hatred. In their frenzy, they drive the devils out of hiding, pushing them straight toward Rybalka’s vulnerable border. As the threat surges, a desperate call from Anastasia Leonid draws heroes to Cual’s remote cabin—the only thing standing between chaos and survival.
This isn’t a simple siege. It’s a three-night test of tactics and endurance. Players prepare defenses, lay traps, and choose missions that shape how each night unfolds. Every decision carries weight. Will your party withstand the pressure, unravel the source of the curse, and hold the line?
Adventure Features:
-
Tactical holding down the fort adventure with layered defense mechanics.
-
Strategic resource use: traps, barricades, fortifications, and field missions.
-
Lore-driven gameplay tied to family curses and the origins of tieflings.
-
Complete GM tools: mission tracker, NPCs, combat phases, and outcome charts.
Recommended for characters level 3.
Reviews
There are no reviews yet