Michael O. Holland

Mini-Dungeon #058: The Palace of Ahmad Sahir


(1 customer review)

A 5th Edition Mini-Dungeon for 4 PCs of Level 6

Ahmad Sahir was a wizard of great renown, known for his devotion to Matan, Nar, and Shem, the three goddesses of divination and oases. After rescuing the goddesses from an unscrupulous sultan who bound them with foul magic, Sahir was gifted with a desert oasis. He commissioned a small palace to be built and devoted his life to the goddesses. Seeking revenge, the sultan cursed Sahir and when the wizard succumbed to madness, the goddesses withdrew from him.

Sahir began to believe he must bind the goddesses as the sultan did to regain their blessings. He began sacrificing his servants and using their blood in his evil rite, but he needed royal blood to complete it. He invited Jamila Amire, his cousin and a princess, to visit him. Amire accepted the invitation and has not been seen since. Now her father has sent the PCs to investigate.

Mini-Dungeons are single page, double sided adventures for 5th Edition which are setting agnostic and are easily inserted anywhere in your campaign.


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1 review for Mini-Dungeon #058: The Palace of Ahmad Sahir

5.0 Rating
1-1 of 1 review
  1. An Endzeitgeist.com review

    This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Big plus: This mini-dungeon comes with a key-less .tif player map as well as a high-res GM map for VTT-use – kudos!

    Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!

    This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.



    Still here?

    All right!

    Ahmad Sahir was once a great wizard, devotee of the three goddesses of divination and oases, goddesses whom he rescued from a scrupulous sultan – and as such, the fantastic map depicts the palace of this man at the palm-covered shore of such an oasis. Cursed by the sultan, madness has consumed poor Sahir and now, he has himself enslaved the minor deities, using the blood of his servants as a means to bind them to his bidding.

    Ultimately, the PCs will have to explore his exotic compound and deal with the maddened mage, braving guards mundane and magical, ranging from elementals to infernal threats. Amazing: We get full boss stats for Ahmad, who comes with unique tricks – kudos!


    Editing and formatting are very good, I noticed no significant glitches. Layout adheres to a beautiful 2-column full-color standard and the pdf comes sans bookmarks, but needs none at this length. Cartography is full color and absolutely glorious, and the inclusion of a key-less map and VTT-capable options is a big plus for me.

    Michael Holland provides a story from 1001 nights; a high-concept fantasy, a unique environment – in short, a great little mini-dungeon. The map is amazing and evocative and the bonus boss stats (whoever did the conversion: Good job!) elevate this mini-dungeon to the level I love to see from the series, namely the one where I don’t have to complain. 5 stars + seal of approval!

    Endzeitgeist out.

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