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Underworld Classes: Masters of the Web
In the Underworld of Aventyr, dark elves have tied the yoke of slavery around countless supplicants of the lesser races. Their patron goddess Naraneus blesses them with powers and abilities from the arachnid adherents she also counts among her devotees. The mistress of the web weaves lies of deceit and cunning, while her male counterpart spins literal webs that entangle, disarm, and overwhelm their foes. These two new class archetypes for the Pathfinder Roleplaying Game are ideal for any group, sure to bring the devious drow of Aventyr out of the Underworld and onto your tabletop!
Underworld Classes: Stonespeaker
The zwerc are a strange subtype of dwarf found in the Underworld, and while their collectives are often vastly different from one another a single fact unifies them all—each reveres stonespeakers, though legends tell of humans and other races assuming the powerful earthly mantle as well. These geomancers control the very rock around them, exploding earth under adversaries and transforming their very surroundings like a sculptor with clay. This brand new base class is designed for use in the endless caves of Aventyr, but is guaranteed to bring a rocking good time to any group playing the Pathfinder Roleplaying Game!
Underworld Classes: Psilocybist
Underworld breezes carry spores from far-flung fungal forests elsewhere in Aventyr’s endless caves and many are steeped with magic—some druids and spellcasters learn to empower themselves with the mushrooms, unlocking their wild potential. With flurries of exploding caps, trances that enhance their spells, and secrets otherwise unattainable to magic users of their sort these mages of nature are some of the most fell survivors in the Underworld. This new prestige class and the Mushroom domain are designed for use in Aventyr (AdventureAWeek.com’s campaign setting) but are an exciting addition to any instance of the Pathfinder Roleplaying Game!
Underworld Races: Dweorg
Within this tome you’ll find the history of the dweorg, the dwarves of Aventyr! This new take on the classic dwarf brings to the fore the importance of tradition to these dwellers of the Underworld, from the deific Forging of the Dvergr all the way to the world-shaking portents of the nefarious drow of Holoth!In Underworld Races: Dweorg you’ll find….
- new favored class options for every base class!
- the fearsome Smithkin archetype, for warriors that love the forge as much as a good fight!
- mundane items like bilosipid spice or the new liavous crystal building material
- feats for dwarves too tough for a bit of cold or some heat!
- enchanted wares like the surprising pocket anvil and instant forge!
- a thorough rendition of classic dwarves to enhance the Pathfinder Roleplaying Game!
BASIC04: A Miraculous Time$6.99
A Pathfinder compatible adventure for beginner players and game masters
4 PCs of level 4
It isn’t just the weather outside that’s frightful!
Now that winter has arrived in full force and the predators of the wild have grown desperate, it’s more important than ever that shipments of vital supplies be given proper escort – especially around the Midwinter holiday, when such shipments become all the more frequent!
A sleepy town on the far side of a mountain range is counting on you to make this Midwinter a joyous and healthy one!
Some greedy and cheerless monsters may have other ideas…
“A Miraculous Time” includes:
- The fourth leg of the BASIC series
- The return of Ronius, Willow, Meeris, and Kale, fully upgraded for level 4 play.
- Magic items that give reference to prior adventures
- A spin on an oft-overlooked character in the Christmas tradition
- A grading system to let you know how well you’ve done!