This guide contains all the information a player needs to orient themselves to the Aventyr campaign setting and to the Rise of the Drow series of adventures, whether the game begins on the surface in Rybalka or in the Underworld.
The adventure focuses on thwarting a drow war of aggression, but the book itself contains the tools to run a sandbox-style campaign in the Underworld, particularly focused around Embla, Holoth, and the Fungi Forest.
Exploring the Underworld—itself a dangerous prospect—allows the GM to introduce any number of unique locations. To get the most out of a campaign of this style, your GM may decide to include optional resources to accompany this guide: Underworld Races & Classes, and Occult Secrets of the Underworld, but these books are not required to enjoy Rise of the Drow.
Included in the Rise of the Drow: Campaign Primer:
Rise of the Drow, 5th Edition
Rise of the Drow, Soundtracks
Rise of the Drow, 5th Edition, Print Books
Rise of the Drow, Maps, Digital Maps
My main comment is that I was not expecting so many pregen characters that were from your custom world. In fact, in general, I need less custom world stuff so I can drop this into a more established world to ease characters in.
I love the story, content, world building info and more,
Most of the pages are pre gen characters
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Rise of the Drow
5th Edition, Mini-Dungeons
5th Edition, Fantasy Grounds
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