Wrath of the Effigy CR 2
The Stone Sentinels of NaeraCull are mounted upon the southwest side of a steeply inclined mountain face. There are several natural outcroppings and ledges that dot the landscape as well as piles of eroded debris and large boulders; trap takes place on that mountain face.
Type magical; Perception —, Disable Device —
Trigger event (shout of the Sentinels haunt); Reset none
This trap is triggered by the shout of the Sentinels haunt [detailed in tomorrow’s post! -JAM]. When the haunt triggers the ground trembles violently for two rounds, causing much of the loose boulders and debris resting upon the incline to come tumbling down. The falling debris strikes the Stone Sentinels, but causes very little damage due to their size and hardness.
Effect A torrent of debris, followed by several large rolling boulders, crashes down the mountainside. To avoid the debris creatures must succeed a DC 12 Reflex save. If failed, the creature takes 1d4 points of bludgeoning damage from tumbling debris and falls prone.
There is a 50% chance that one of the enormous, rolling boulders comes towards any one creature. The boulders—while deadly—are large and highly visible, and thus easily avoided. A creature in the path of one of these massive rolling stones must succeed a DC 6 Reflex save or take 4d6 points of damage and be knocked unconscious for 1d6 rounds.