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Rain of Blood

blood rain maybeRain of Blood     CR 9
XP 6,400

NE haunt (manifestation) (100 ft. radius)
Caster Level 10th
Notice Perception DC 30 (to notice the rolling rain clouds have a blood red hue)
Hp 18; Trigger special (see text); Reset 1 day
Effect     The thunder heralds rain but when the first drops fall, it becomes apparent that the skies are in fact shedding acidic blood. When this haunt manifests the dangerous precipitation lasts for three rounds damaging all organic matter (creatures and plants, but not objects), after which the rain returns to a normal, non-lethal downpour. On the first round the rain deals 6d6 acid damage, on the second round the deluge increases and deals 8d6 acid damage, and on the third round 10d6 acid damage finishes the manifestation (DC 22 Reflex saves to halve damage each round). Full cover entirely negates the damage and a creature wearing the amulet of the sundered heart, cloak of the dark servant or mask of the thirst is immune to the haunt.

Destruction      A manifestation is indestructible permanently unless the entity behind it is slain or banished back to whatever realm they came from. To read more about the Exsanguinator and how to bring an end to his malevolence, keep reading the AaWBlog as more of Cultus Sanguineus is revealed!

Adventure Hook     This manifestation represents the Exsanguinator’s desires to see the world covered in blood. His rage over imprisonment makes the rain acidic and his manifestations are increasing in power as the seals of his interdimensional cage are further weakened by the machinations of his minions.

 

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