An ivory-skinned young human maiden, a waterfall nymph typically has dark blue or deep green hair and matching eyes. She always appears to be drenched and has a thin sheen of water that constantly moves across her skin. Usually dismissing the hindrance of clothing and equipment, at most a waterfall nymph wears a loose-fitting gown of gossamer fabric.
Waterfall Nymph CR 2
CG Medium fey
Init +4; Senses low-light vision; Perception +4
AC 19, touch 19, flat-footed 15 (+4 deflection, +4 Dex, +1 dodge)
hp 13 (2d6+6)
Fort +8, Ref +5, Will +8
DR 3/cold iron
Speed 30 ft., swim (perfect) 60 ft., water dancing special ability
Ranged improvised, river stone +1 (1d4/20)
Spell-Like Abilities (CL 2nd)
Spells Prepared (CL 2nd; druid)
1st—blend (water only), commune (with aquatic creatures)
0th—create water, know direction, resistance, virtue
Str 8, Dex 18, Con 16, Int 16, Wis 14, Cha 20
Base Attack +1; CMB +6; CMD 20
Feats Agile Maneuvers, Dodge
Skills Diplomacy +2, Escape Artist +2, Knowledge Nature +2, Perception +4, Stealth +2, Swim +12
Languages Common, Aquan
SQ unearthly grace, water breathing
Environment water or near a waterfall
Organization hovel (6-24)
Unearthly Grace (Su) A waterfall nymph adds her Charisma modifier as a racial bonus on all her saving throws, and as a deflection bonus to her Armor Class.
Water Breathing (Su) A waterfall nymph can breathe water freely as well as air.
Water Dancing (Su) A waterfall nymph can move across the surface of constantly cascading water in any direction at her normal movement speed. This type of movement resembles a graceful dance across the moving surface of the waterfall.
Waterfall nymphs rarely wield weapons, using instead smooth river stones as a thrown bullets or their innate ability to control water to distract their enemies.