Strange Salve: Water Globe Trap

Water Globe Trap     CR 4

Type magic; Perception DC 28; Disable Device DC 28
Trigger proximity (alarm); Reset none
Effect target’s head is surrounded by a globe of water for 6 hours (suffocation while immersed, and -4 penalty to Perception checks; DC 13 Reflex save negates)

water globe trapWaterside homes in the capital of the Klavek Kingdom have a tendency to jut out over the waterway, making traditional defenses difficult to employ. Some of these wealthier merchants employ the water globe trap as a defense against trespassers that try to break and enter their properties from the nearby Mohkba River.

As the unsuspecting intruder leaves the river and steps onto a surface adjacent to it, a giant ball of water forms on the surface and moves to quickly surround the trespasser’s head, completely engulfing and suffocating the target.

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