Water Globe Trap CR 4
Type magic; Perception DC 28; Disable Device DC 28
Trigger proximity (alarm); Reset none
Effect target’s head is surrounded by a globe of water for 6 hours (suffocation while immersed, and -4 penalty to Perception checks; DC 13 Reflex save negates)
Waterside homes in the capital of the Klavek Kingdom have a tendency to jut out over the waterway, making traditional defenses difficult to employ. Some of these wealthier merchants employ the water globe trap as a defense against trespassers that try to break and enter their properties from the nearby Mohkba River.
As the unsuspecting intruder leaves the river and steps onto a surface adjacent to it, a giant ball of water forms on the surface and moves to quickly surround the trespasser’s head, completely engulfing and suffocating the target.