Tag Archives | Strange Salve

Strange Salve: Opsjena


A vaguely humanoid form towers above you, its shimmering features impossible to discern but its posture clearly aggressive. Kaleidoscopic displays of light play across its body, making you wonder if it just an illusion or something more. OPSJENA     CR 7 XP 3,200 N Large aberration (incorporeal) Init +7; Senses darkvision 60 ft.; Perception +10 […]

Strange Salve: Aquatic Encounter Deck

aquatic encounter deck 13

The Aquatic Encounter Deck has 30 different encounters for waterborne adventures, including floating debris, sea monsters, troublesome harbor bureaucrats, shipwreck survivors, pirates, and more! As soon as a link for physical cards is available we’ll let you know and update the page, but check out the rest of Strange Salve and the 2015 AaWBlog Adventure Path until then (unless […]

Strange Salve: Water Globe Trap

water globe trap

Water Globe Trap     CR 4 Type magic; Perception DC 28; Disable Device DC 28 Trigger proximity (alarm); Reset none Effect target’s head is surrounded by a globe of water for 6 hours (suffocation while immersed, and -4 penalty to Perception checks; DC 13 Reflex save negates) Waterside homes in the capital of the Klavek Kingdom […]

Strange Salve: Inflatable Gauntlets

inflatable gauntlets

Inflatable Gauntlets Aura faint transmutation; CL 3rd Slot wrists; Price 300 gp; Weight 1 lb. DESCRIPTION These surprisingly light gauntlets are made from supple sleeve-length leather gloves inlaid with gold. Though they look expensive, inflatable gauntlets are plated with pyrite (fool’s gold) and are actually far less valuable than most folks initially believe them to […]

Strange Salve: Questionable Crossing

questionable crossing 2

The impossibly large bartender shrugs his shoulders for the seventh time, looking at Mykail with the same curious expression that was plastered onto his face from when the bard first asked about passage across the Mohkba River. “No Common. Only drinks. Want ale?” With his retinue of languages readily exhausted, the half-elf relented. “Yes, want […]

Strange Salve: Enixam, Refuge of the North


Enixam is where the detritus and disenfranchised of Klavek Kingdom’s capital often find themselves shuffled off to. Lepers, pariahs, and outcasts find new lives here, supporting one another and providing ample labor for the busy piers across the Mohkba River. Criminals make efficient use of Enixam and provide the hidden backbone of its economy, disguising […]