Ladies and gentlemen, subterranean and surface elves, traditionalist and radical dwarves—theRise of the Drow PDFis now available!
This enormous tome brings the fantastic trilogy of adventures detailing the dubious doings of the drow of Aventyr’s Underworld above the surface and into your game!
Within the Rise of the Drow PDFyou’ll find a multitude of veteran industry designers like Brian Berg and Christina Stiles, inimitable illustrations by the likes of Jen Page and Jacob Blackmon, and more content than you can shake a +5 greatclub at. The beautifully rendered artwork and carefully crafted prose in Rise of the Drow creates an innovative and original subterranean setting for both the Dungeons & Dragons 3.5 rule set AND Pathfinder, filled with numerous new creatures, equipment, magic items, spells, feats and interesting NPCs that breathe life into the world beneath the surface! Never before has such an amazing book brought together this kind of celebrity-studded cast of artists, cartographers and designers! Grab your copy today and terrorize players with the bestial blood-sucking ahool, instill wonder with the fantastic Fungi Forest, and pique their interests with the intrigues of the diabolical drow of Holoth!
You can read more about what’s in store here, but if you aren’t interested yet, how do you feel about…
A dozen drow houses, some at the height of their power and others that lurk in the darkness, waiting for their moment to strike!
The brand new Mushroom domain, filled with a retinue of fun new spells guaranteed to garner the interest of any nature-minded spellcaster!
Several incredible dungeons and locales—including the cavernous expanses of Jorumgard (designed by Owen K.C. Stephens of Green Ronin and Rogue Genius Games)—perfect from dropping beneath the surface of any campaign setting!
Hosts of carefully constructed NPCs suitable for appearances both on the world above and beneath!
Countless new cleverly designed mechanics and mini-games sure to ensconce your players in the Rise of the Drow!
Have you collected rations?
Sharpened your steel?
Filled your components pouch?
Then grab your copy of theRise of the Drow PDF now and delve into the depths of Aventyr’s Underworld without delay—who knows how much longer the machinations of the dark elves will be contained beneath the surface!
Want to know what it’s like to run AdventureAWeek.com?
Check out this episode of Gamer Lifestyle, where the inimitable Jonathan Nelson breaks it down for Johnn Four (of Gamer-Lifestyle) and Brian “Fitz” Fitzpatrick (of Moebius Adventures)!
Jonathan tells all – the struggle to get started, the Do’s and Don’t’s of publishing, what programs and services are the best value for what AdventureAWeek.com provides, how to get started in the gaming industry, the pressures of publishing the hardcover monster that is Rise of the Drow – it’s all inside this interview.
If you just want the really good stuff, where he plugs me, check out the last 5 minutes. ; ) -Mike
Rise of the Drowis on its way out of the house and into the printers [Spoke a little too soon on that – it’s now in layout and heads to the printers in Octoberish – MM]. We here at AdventureAWeek.com are taking a huge sigh of relief and are happy to announce that this highly anticipated tome will be making it to backers (thanks again!) in March of 2014 and everyone lucky enough to grab one of the (limited) copies in the pre-sale (arrival in April 2014)!
What’s the best part about all of this? Aside from the staff getting to eat and sleep with some kind of regularity for a week or two?
We are re-opening Adventure Submissions!
Do you have a chilling tale of suspense? A mysterious dungeon crawl? Perhaps there’s a vile story of civil intrigue on the tips of your fingers? An adventure to stop a truly dastardly arch villain and a mob of minions prepared to take a humble but marvelous town?
Send your (400 word – anything longer is automatically disqualified) pitches to submit (at) adventureaweek.com.
Your pitch must:
be submitted as a doc, docx, or rtf attachment.
have Adventure Pitch [insert adventure title] in the email’s subject line.
include your full name and contact information in the body of the email (not in your attachment)
be designed for both D&D 3.5 and the Pathfinder Roleplaying Game.
NOT include any references to any settings not published by Adventureaweek.com, LLP. Please note that AaW does not have a license to print adventures using settings published by other companies. Any such entries will be immediately disqualified. You may refer to locations from the AaW Campaign Setting.
Preperation for the next stage: If your pitch is well received you should be prepared to provide an Adventure Background, Synopsis, and Hook(s). Please download and read the Adventure Composition Tutorial & Map Request Tutorial. If you need additional help or tips on how to write a successful adventure submission click here.
Please bear the following in mind before sending anything our way:
1. Anyone may submit a pitch.
2. The pitch must be your own work, which has not been published previously, is not being considered for publication by any other publisher, and is original and does not infringe upon any copyrighted material.
3. By submitting your pitch, you authorize the use of your
4. All decisions of Adventureaweek.com, LLP are final.name and likeness without additional compensation for promotion and advertising purposes in all media.
The Rise of the Drow Trilogy Kickstarter by Adventureaweek.com just went live. So, what’s all the fuss about?
Here’s Stephen Yeardley (co-author of RotD) to tell you a bit more!
Adventureaweek.com puts out a new D&D 3.5 and Pathfinder Role-playing game compatible adventure every single week. In 2012 we released a popular and critically acclaimed trilogy called Rise of the Drow, but it’s only available in PDF format. We’d like your help to transform this into a single fully illustrated, full color, premium edition hardback book with loads of expanded content. Even if you aren’t familiar with the Rise of the Drow trilogy, you can grab an introductory pdf adventure to get in on the action and help do your part!
The Mushroom Forest will have even more action between the guardian golems and the chokers that are attempting to defeat them. Holoth will have more information about visitors, houses, and all that takes place as the PCs work their way through the city either by stealth or by fighting, and face the final house. Embla will be expanded, telling you more about its trade, its influence on the region, and the battling dwarves who are attempting to save their town.
Yul’s lair, already mysterious, will have great depth, greater challenge, and be an environment that the PCs will truly learn to fear. The Demi-plane of Venom, deadly already, will become a greater challenge that everyone will truly remember.
However, what I’m sure you want to know about is the all-new material that you’ll be getting. So where do we start? Well, triple ENnie winner Todd Gamble will be giving you new maps, both of all the current areas, plus many more of the additional action, and we’re aiming for cloth versions to use as fantastic players aids.
We have guest authors bringing you all-new environments and encounters, such as an entirely new drow house that will play a challenging part of the action in Holoth, a complete Undersea with ancient pirates, lost dwarves, and a ship that travels through the entire Underworld, a scene-stealing, PC-chomping deep dragon, and its realm, the dwarven Underworld capital of Stoneholme will be introduced for your PCs to perhaps visit, and certainly explore at a later date. The history of the Vidre, allowing deep immersion into their alien world will be given for the PCs to experience.
The hidden dwellings of other denizens that live and die around those two cities of Embla and Holoth will be introduced so that allies and enemies alike can be found as the PCs travel through the Underworld. The Rift-Realms of the undead members of the various Holoth drow houses will be given greater strength and emphasis. Other planes that the Drow Spider Temple touches on will have gateways introduced and expanded information.
$5,000: Hero Lab files of all monsters and NPCs.
$6,000: Endzeitgeist, Paizo community reviewer extraordinaire (over 1000 reviews!), to author a section – The ecology of the Vidre, the primary adversaries in Usurper of Souls.
$7,000: New Interior Art by Rick Hershey.
$8,000: Robert Gruver, of D-Infinity and Skirmisher Publishing to author a section – A new batlike race exclusive to the underworld, and mechanics for echolocation in combat. Robert Gruver is a writer, father, and husband from Houston, Texas. He has numerous credits to his name including articles for “d-Infinity Magazine”, and has story in Skirmisher Publishing LLC’s “Swords of Kos: Hekaton” anthology. He is the host of the weekly gaming Youtube show “d-Infinity Live!” (youtube.com/robsmasher)
$9,000: New Interior Art by Tim Tyler
$10,000: Jason Stoffa, co-founder of Fat Goblin Games to author a new section – on the Undersea and a new subrace of corrupted dwarves.
$11,000: Brian “Necroblivion” Berg to author “House Everhate” – The sick mind behind Total Party Kill Games will be bringing us a new drow house for use within the environs of the Rise of the Drow adventures. He will breathe life into House Everhate, a fallen incestuous drow house crushed by its peers and left to rot. Fester they did, and out of sight is out of mind. Generations later they hunger for revenge, willing to use and manipulate anyone and anything they can in order to reclaim their former status and wreak their everlasting vengeance.
$12,000: A Book Golem Interior Art by Jen Page. Yes, that Jen Page.
$13,000: Owen K.C. Stephens to author new source material on a deep dragon’s machinations – The Lead Developer for Super Genius Gamesand contributing author to the Star Wars, Everquest, Black Company and Wheel of Time RPGs plus innumerable Pathfinder sourcebooks will bring us the details of a deep dragon’s lair. This source material will bring a new level of terror to these deep realms and possibly turn your players into crunchy bits.
$14,000: [LOCKED] New cover art to be designed by the inimitable[LOCKED].
$15,000: [LOCKED] – A fantastically themed stretch goal that will knock your socks off and be exclusively limited to backers of the Rise of the Drow Kickstarter. We won’t announce this until we hit the previous stretch goal.
A Free Adventure, New Kickstarter, and Print Adventures!
2013 is already promising to be a fruitful year for Adventureaweek.com. We’ve kicked off the new year by introducing PRINT adventures for the very first time starting with Kevin Mickelson’s adventure for Pathfinder Beginner, “A Learning Time” available to order at DriveThruRPG.com now!
We would also like to announce the launch of the Rise of the Drow hardback Kickstarter coming February 1st! This massive adventure (totaling well over 500 pages) already begs to be a mega module with a solid home on your RPG bookshelf. In addition to transforming the PDF into a hardback book, we also aim to increase the overall length of the volume and add special guest authors. We will also be introducing a group of top notch artists that will help give the AaW Underworld a fresh coat of paint.
Join us and help make this book possible, if for nothing else than to scare the crap out of your players when you confront them with the dreaded demi-plane of Venom and Matron Maelora of House Gullion wielding the uber-powerful Vidrefacte artifact.
If you missed the free adventure A0: Crow’s Rest Island make sure you download it here, or if you’re already a trial member jump here to snag it!
There’s more to come, and more free stuff on the way, but I’m running out of room (the book golem only allows me to write so much), so I must say my farewell.