Tag Archives | Role-playing

Shahiri Puzzle Box

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Shahiri Puzzle Box Aura moderate conjuration; CL 9th Slot none; Price 16,000 gp; Weight 1 lb. Description Intricate carvings of various symbols (runes, figures, miniature weapons; each one of these items is unique) cover this beautiful multi-colored wooden puzzle box. Created to ensure the safety of valuables for a traveling adventure ages ago, this clever […]

Golden Dentures of the Noble

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Golden Dentures of the Noble Aura moderate divination; CL 9th Slot none; Price 22,850 gp; Weight — This set of perfect dentures are all that remain of a long-dead noble, the sophisticated craftsmanship rare even among enchanted items. Only the wealthiest would wear such ostentatious golden dentures to show their opulence to friends and rivals alike. The owner of a […]

Entangling Whip

Entangling Whip

Entangling Whip Aura faint transmutation; CL 5th Slot none; Price 18,904 gp; Weight 2 lbs. Description The handle and most of this +1 whip appears to be like any other lash of leather. Unique to this weapon, however, is a frayed end made from a dark vine that occupies the core of the weapon. Three times […]

Where the Records At?

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During the first playtest of The Damned Souls of Fenleist the PCs took an entirely unexpected avenue of investigation and now it’s become a bit of a running joke in the group. One of the playtesters practically lives “outside of the box”. This is the guy that spends valuable combat rounds pounding a piton into […]

Avaricious Advancement – Dealing with Greedy PCs

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Not everyone plays a roleplaying game the same way intentionally, and the results are often spectacular when you get those players to step outside of their comfort zone. I know this because I am one of those players. Unless there’s a vow or alignment restrictions (and sometimes despite my best efforts even then) there’s deceit […]

Ashenbone Axe

Ashenbone Axe

Ashenbone Axe Aura moderate enchantment; CL 7th Slot none; Price 8,320 gp; Weight 12 lbs. Description This well-crafted axe appears to be made from the shaped thighbone of a large humanoid and the double-head of the weapon is as unique as the handle; a pair of jagged and razor-sharp steel blades are firmly fixed to […]

Empowering Experience – Setting aside CR

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Everyone has their own concept of what an ideal tabletop experience should entail. Sometimes this means a rigid adherence to every detail to really drive home the simulation and aspects of reality inherent in a roleplaying game, right down to the carefully maintained inventory of carried equipment and penalties for anyone a pound past the […]

Bringing the Bling: Rings

Bringing the Bling: Rings Magic items, whether they’re weapons or wands, are something every player looks forward to.  You can find them as loot from enemies or, if you can find the right magic shop, you can buy something right off the rack.  The question becomes, then, if you do find that magic shop, what […]

Between the Shoulder Blades: Sneak Attack!

Between the Shoulder Blades: Sneak Attack! Rogues are masters of stealth and deception, but one mechanic makes them stand out from other classes: sneak attack.  Under the right circumstances, a 3rd level Rogue will deal more damage than a 3rd level Barbarian who is in Rage. In today’s Critical Hit to the Blog, I’m going […]

Playing by the Rules: Lawful Alignments

Playing by the Rules: Lawful Alignment   Alignment Alignment is the personal and philosophical positions of your character.  Some classes have specific alignment restrictions, such as Barbarians must be Chaotic and Monks must be Lawful.  The Paladin is probably the most obvious example, as all Paladins must be Lawful Good.  Devils (Baatezu) are always Lawful […]

Getting into Character

Getting into Character Role-playing is part of the game.  Heck, it’s even in the name of the genre:  Role-Playing Game.  Some people seem to be natural born actors, slipping into the role of their character, whether it’s a player character or the DM playing a dozen different non-player characters over the course of one session.  […]