Tag Archives | Mischievous Meadows

Statblock Sunday: P.R.A.N.K.S.T.E.R.S. Agent

Image_Portfolio_1.13_Fantasy Rudolf Montemayor 02

P.R.A.N.K.S.T.E.R.S. Agent         CR 12 XP 19,200 Male halfling wizard 3/rogue 3/shadow dancer 1/arcane trickster 6 CN Small humanoid (halfling) Init+6; Perception +15 DEFENSE AC 23, touch 19, flat-footed 16 (+4 armor, +1 deflection, +6 Dex, +1 dodge, + 1 size) hp 91 (3d6+3d8+1d8+6d6+42) Fort +6, Ref +14, Will +7; +2 vs. fear OFFENSE Speed 30 ft. Melee +1 rapier +8/+3 (1d4+1, Crit 18-20/x2), mwk dagger […]

AaWBlog Adventures: Cultus Sanguineus and Mischievous Meadows

cultus sanguineus cover

As the AaWBlog started to ramp up in February, we took our first ambitious steps towards continuous adventures with Cultus Sanguineus, an exploration of the hidden orders of corrupted nobility in Mohkba, capital of the Klavek Kingdom! What began as a simple request for a magic item that changes the wearer into a vampire spread into […]

The Ring of Shifting Stars

Magic-Item_Ring-of-Shifting-Sars_Justin_Andrew_Mason

The Ring of Shifting Stars Aura strong (all schools); CL 15th Slot ring; Weight — DESCRIPTION This pale golden ring is crowned with a large oval cabochon of bluish-black opal. The large gemstone’s surface is wrought with dozens of tiny silvery inclusions that cause the surface to appear like the star-filled night sky. These inclusions actually shift […]

P.R.A.N.K.S.T.E.R.S. Agent

P.R.A.N.K.S.T.E.R.S. Agent         CR 12 XP 19,200 Male halfling wizard 3/rogue 3/shadow dancer 1/arcane trickster 6 CN Small humanoid (halfling) Init+6; Perception +15 DEFENSE AC 23, touch 19, flat-footed 16 (+4 armor, +1 deflection, +6 Dex, +1 dodge, + 1 size) hp 91 (3d6+3d8+1d8+6d6+42) Fort +6, Ref +14, Will +7; +2 vs. fear OFFENSE Speed 30 ft. Melee +1 rapier +8/+3 (1d4+1, Crit 18-20/x2), mwk dagger […]

Vexing Valley Ambush

A Secret Valley

The tumultuous and meddling doings of Mischievous Meadows comes to a cataclysmic end in this week’s Sidequest Saturday: Vexing Valley Ambush! The trails of Agent Elwin, Alby Amhlaoibh and whomever let loose the pepfralcons all lead to the same place: a secluded valley to the northeast of the grove where all this mess began. The troublesome antagonists are […]

Mischievous Meadows – Part 2

This month the AaWBlog has been pretty tricky with Mischievous Meadows, but it’s finally ready to reveal what all is going on in the otherwise idyllic groves and hills. The P.R.A.N.K.S.T.E.R.S. are a truly mysterious group that span the world, carrying on in different concentrations of members but pervading virtually every settlement in Aventyr in […]

Spell Drain (CR 6)

Runoff

A bit of water runs into a pile of leaves. Type: magical; Perception DC 24; Disable Device 19 Trigger Touch; Reset None Effect The pile of leaves covers a large grate, and the water drains into it, down into what looks like a cave or sewer, big enough to climb down and explore. However, if the grate is […]

Fey Pool (CR 7)

BIRD_BATH

A water-filled stone basin sits on a granite pedestal. Type: magical; Perception DC 30; Disable Device 30 Trigger Visual; Reset None Effect When a character looks in the basin, (DC 25 Will Save avoids) he gets teleported into the basin, placing him in a small corner of Fey. He can see the real world on the other side. […]

Box of Wonders

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Box of Wonders (“Leahcim’s Game”) Aura overwhelming conjuration; CL 30th Slot none; Weight 25 lbs. DESCRIPTION The Box of Wonders is an otherwise nondescript wooden cube, extolled squarely in the center of its cover with the image of a multifaceted gemstone in amethyst hues. The container has been carved down from a large block of tranteum trunk […]

Alby Amhlaoibh

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  ALBY AMHLAOIBH (CR13) XP 25,600 Male gnome sorcerer (fey) 5/rogue 5/arcane trickster 3 CN small humanoid (forest gnome) Init +6; Senses low-light vision; Perception +11 DEFENSE AC 21, touch 18, flat-footed 14 (+3 deflection, +2 Dex, +1 dodge, +1 insight, +3 natural, +1 size) HP 93 (5d8+8d6+26) Fort +5, Ref +9, Will +8; +2 vs illusion spells […]