Tag Archives | Dungeons & Dragons

Wayward Inn

Chonia and Baevonia

Wayward Inn Wayward Inn is a place that plays host to complicated characters, indulges rumors of enigmatic enemies and tantalizing treasure, and keeps a few hidden secrets of its own which might be of interest to anyone choosing to stay the night here. A makeshift, roadside inn and tavern, Wayward Inn is run by a […]

From the Scrollshelves of the Sage

alms box trap

Welcome, friends, to my  library. Once just my workplace, it’s now my greatest treasure. To introduce myself, I am Acanthus, this region’s foremost sage. The Past Over the years since King Tokolvor expanded the Klavek kingdom, I’ve helped adventurers, merchants, and travelers alike gather vital information. Whether about where they’re going, who and what they’ll encounter, or how to deal with […]

Stealing Stones: Hat Rack Trap

hat rack trap

Hat Rack Trap     CR 6 Type mechanical; Perception DC 22; Disable Device DC 23 Trigger location; Reset automatic reset Effect Atk +12 melee touch (4d6 piercing damage; if target’s headgear slot contains a magic item, it takes this damage instead and gains the broken condition without a DC 18 Fortitude save); multiple targets (all targets […]

Stealing Stones: Are We Lost?

Road to Shlyappa 1

After three days of wandering through nothing but orange tunnels (rarely any more than 5 feet high) even plucky Tanhoj was tiring of the Amber Roads. “Over this way, I’m sure of it,” the dwarf says, beckoning forward with all the confidence of a clan lord, “I promise that we’re about to reach Shlyappa soon.” […]

Mendacious Materials: Musings of the Mage

Musings of the Mage 2

The old mage gestures for Justahn to continue, not at all distracted by the task of meticulously preparing an ornate arcane ritual on the floor of the old theater’s stage. “Well that’s about it, really,” the dwarf mumbles, slightly in awe at Jesker’s cavalier attitude while working magic far beyond the stout sorcerer’s talents. “Oh, […]