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Mercuria, the Luck Goddess

Mercuria, the Luck Goddess

Titles Lady Luck, Clover of Creation, Fickle Fortune, Serendipity’s Smile

Home Aventyr, currently in the Disputed Territories

Alignment Chaotic Neutral (deity), CN, CG, N (clergy)

Portfolio Luck, games of chance, freedom, balance through chaos

Worshippers Swashbucklers, gamblers, daredevils, adventurers, bards

Domain Luck

Favored Weapon Luck Blade



The moment the universe was born, the miraculous burst of light and life was the unconscious dream of Mercuria’s mother in another dimension. Mercuria began much as an infant does and how the universe did, small and without knowledge or wisdom and in her case, no one to instruct her. Much of her life and that of Aventyr’s came to be due to luck, a strange force Mercuria found within herself and motes (some hidden in music) scattered throughout the universe. As she grew and matured, Lady Luck found that she could control the outcome of events, especially those of a chaotic and free nature simply by willing it so, and it wasn’t long before those in perilous and astounding situations would begin to call upon her for help. There’s a reason why the word “godsend” is synonymous with luck.

Churches, Clergy, Worship

There are no proper churches or temples dedicated to the Clover of Creation, but shrines to Mercuria can be found throughout Aventyr, especially in the wilderness and in and around dangerous ruins or catacombs. It is said that one faithful to Lady Luck who prays at a shrine will receive her blessing for the rest of the day (reroll natural 1s).

Holy Text

There are no holy texts proper for Mercuria as she is too flighty and chaotic to be tied to such things as the order and words of humanoidkind. That said, there have been moments of divine musical inspiration by a select few prodigal composers in Aventyr which brought about songs which, when performed by a maestro, bring luck to all whose ears are blessed with the miraculous melody (Advantage on all Rolls for the rest of the day). When these same songs are performed by lesser-known musicians, a similar effect occurs but only for a short while.

Luck in your game

A special blessing from Mercuria carries special advantages and the ability to carve out a good amount of luck in your favor. For a certain amount of time (determined by GM) after receiving a special blessing from a high priest, proxy of, or Lady Luck herself, one will enjoy some or all of the following listed benefits.

Always wins/succeeds at: Initiative rolls, Saving Throws, games of chance, and rerolls all ones and twos.

Mercuria’s Blessing of Good Fortune

For those who have been blessed by Mercuria herself, and in addition to the luck listed previously, one also enjoys Advantage and the ability to count all natural ones rolled as successes. In addition, somehow, whenever things seem bleakest, a person with Mercuria’s Blessing of Good Fortune is whisked out of harm’s way. This effect is not permanent.

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Vasi, Goddess of Water 

Titles Lady of the Lake, Mother of the Ocean, Pearls of the Mist, Tears of the Eternal Bath 

Home The Plane of Water 

Alignment N (deity), N/NG (clergy) 

Portfolio Freshwater, lakes, pools, oases, grottos, springs, peace, life, wisdom 

Worshippers Widely worshipped, heavily revered by those in dry areas 

Domain Water 

Favored Weapon Aspergillum as a tall metal staff 



Born of a single drop from the Elemental Plane of Water, Vasi came to Aventyr by sheer luck when the original four elementals collided in the vast empty abyss of space. Unaware of her true power and acting only of universal impulse, Vasi embraced earth, fire, and air, to create Aventyr itself, and through this formation, the freshwater with which to rain down and cover the world. While others would end up as caretakers over the brackish depths where earth and water bled too deeply together, Vasi was the guardian of it all.  

After she adopted to the needs of those mortals living in Aventyr, and after the Shard of the Sun nearly collided with the planet, Vasi took to caring for those lacking water, sending her clergy into the Scorched Lands to find, save, and possibly convert those who would surely have died in the desert wastes.  



Churches, Clergy, and Worshippers

Vasi’s shrines and temples are found near deep grottos and remote mountain lakes, anywhere there is a clean source of freshwater, a small shrine is found nearby. Worshippers are many and their influence spread far and wide in Aventyr, for all need water to survive. 

Those who revere the Lady of the Lake frequently help others in need of water and provide safe shelter from the horrors of the world. While outsiders are welcome to cradle in the Tears of the Eternal Bath for a time, they are eventually asked to stay and become priests or leave, back to the world from whence they came.  


Holy Text 

The Mi’unin is a tome born during the reign of the Grekians and when recited by each of the 92 high priests of Vasi at once, in all 92 shrines, and in unison for 92 days and 92 nights, brings about The Great Flood. An event which, in the past, covered large sections of Aventyr in water and even caused the level of the seas to rise.  


Example of a Shrine/Temple 

Vasi’s Grotto

Welcome to Aventyr Adventures! A system agnostic series (with some D&D 5e) designed for GMs and players to enjoy the exploration of new lands together. These blog entries are 100% free for you to use along with existing Aventyr Campaign Settingcontent.

Explore and discover Aventyr, an exciting world where nature struggles to survive under the onslaught of so-called civilization, primal warriors summon powerful totems, and ancient secrets in the sky, sea, and depths of the earth wait to be discovered!

Explore Aventyr!

World Map: Locations Nearby

Wayward Inn

Beldam of Stygian Glade

Ogre Canyon

Ruins of Wo’Mataja

K’Tarik, Sanctuary of Scattered Souls

Y’Quenar, Pillars of the Planes

Vasi’s Grotto

Baevonian Pass



Author Jonathan G. Nelson

Artist © 2015 Dean Spencer, used with permission. All rights reserved. 

Cartographer Justin Andrew Mason

Vegan Thai Food Araya’s Place