Tag Archives | Banlan Backlash

Trap Tuesday (Banlan Backlash): Automatic Eviscerator

automatic eviscerator

Automatic Eviscerator      CR 13 Type magical; Perception DC 37; Disable Device DC 38 Trigger location; Reset automatic Effect spell effect (elemental magic missile; 1d4+1 acid, 1d4+1 cold, 1d4+1 electric, 1d4+1 fire, 1d4+1 force; 10% chance to become sickened [acid], fatigued [cold], confused [electric], lit on fire [fire], or deafened [force] for 1d6+2 rounds, DC 21 […]

AaWBlog Adventure Path: Banlan Backlash, Uralicans Uncut

Aventyr v4

The AaWBlog’s appetite knows no bounds, and the adventure path continues well past the Disputed Territories and Pradja. Taking a valuable shipment of alligotonium down to Timeaus, the PCs are suddenly and inexplicably transported into an ambush beneath the authoritarian city of Nyamo! Throughout the month they fight off thieves, deceive guards, and either infiltrate or […]

Trap Tuesday (Banlan Backlash!): Vacuum Mines

god tear pearl

  Vacuum Mines Trap – CR 10  A translucent something ahead of you pops. Suddenly, you find yourself freezing and gasping for air! Type: magical; Perception DC 34; Disable Device DC 34 Trigger location; Reset none Effect  The air in and around the party vacates and the temperature drops. Up to 9 creatures in a 40-ft.-radius take cold damage and suffocate. Vacuum […]

Magic Item Monday (Banlan Backlash!): Airships – Black Arrow and Skyfang!

Final-Najim-BW

Stolen Airships are the Best Kind If the adventurers aided the Banlan Brotherhood with their sabotage, the party finds that just outside the Production Yards, their allies are waiting in a swift ship just recently stolen—a gift to the PCs for their help disrupting the doings of the mages of Timeaus! Black Arrow Large air […]

Statblock Sunday (Banlan Backlash!): Commandant and Resistance Leader!

rick hershey - resistance leader alchemist

Depending on what choices the PCs made in yesterday’s Sidequest Saturday, they either run afoul of an Order of the Staff Commandant or one of the Banlan Brotherhood Resistance Leaders!   Order of the Staff Commandant CR 11 XP 12,800 Human barbarian (superstitious) 7/fighter (weaponmaster) 5 LN Medium humanoid (human) Init +3; Senses low-light vision; […]

Sidequest Saturday (Banlan Backlash!): Sabotage!

Image_Portfolio_107_Fantasy Jason Walton 78

The PCs may be on either side of the conflict between the Order of the Staff and the Banlan Brotherhood; depending on their allies, their objectives for this week’s Sidequest Saturday can be completely different—they are either preventing sabotage or are the ones doing it! Either way the adventurers’ patrons offer protective suits that grant […]

Trap Tuesday (Banlan Backlash!): Automatic Eviscerator

automatic eviscerator

Automatic Eviscerator      CR 13 Type magical; Perception DC 37; Disable Device DC 38 Trigger location; Reset automatic Effect spell effect (elemental magic missile; 1d4+1 acid, 1d4+1 cold, 1d4+1 electric, 1d4+1 fire, 1d4+1 force; 10% chance to become sickened [acid], fatigued [cold], confused [electric], lit on fire [fire], or deafened [force] for 1d6+2 rounds, DC 21 […]

Magic Item Monday (Banlan Backlash!): Revenant Grenade

revenants grenade

  Revenant Grenade Aura strong conjuration; CL 8th Slot none;  Price 5,600; Weight 6 lbs. DESCRIPTION These delicate pellets of alligotonium are encased in a fragile glass sphere, gently convulsing as if some unknown horror was trying to free itself.  The globe is attached to a gyroscopic mechanism to prevent agitation from external sources.   […]

Statblock Sunday (Banlan Backlash!): Keun-Tal, Reanimate Wereshark

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Keun-Tal wereshark (human form)     CR 8 XP 4,800 Reanimate human natural wereshark fighter 8 CE Medium humanoid (reanimate, shapechanger) Init +3; Senses darkvision  60 ft., low-light vision, scent; Perception +6 DEFENSE AC 15, touch 15, flat-footed 11 (+4 Dex, +1 natural) hp 86 (8d10+36) Fort +6, Ref +5, Will +5 (+3 vs fear) […]

Sidequest Saturday (Banlan Backlash!): Nyamo’s Sunken Grotto

The warehouse district of Nyamo.

The ongoing smuggling operations conducted by the Banlan Brotherhood has left the Order of the Staff with an air of disdain. Weary of these brigands, the Order has hired the PCs—at a high price in apology for their duplicitous gift the week before—to lead an investigation into the secretive catacombs beneath the city and to […]

Trap Tuesday (Banlan Backlash!): Sewer Strife Trap

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Sewer Strife Trap – CR 7 (mechanical) / CR 10 (magical) Sewer water pours into the room. Type: mechanical / magical; Perception DC 22 (mechanical) / DC 34 (magical); Disable Device DC 32 (mechanical) / DC 34 (magical) Trigger touch; Reset repair (mechanical) / none (magical) Effect When an attempt is made to open the door, the room fills up with sewer […]

Magic Item Monday (Banlan Backlash): Thieves’ Token

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Thieves’ Token Aura faint conjuration; CL 1st Slot none; Price 1,000 gp; Weight — DESCRIPTION This copper coin is slightly worn, just like every other trinket of currency common throughout Timeaus. A thieves’ token is a Timerian copper coin that has been subtly modified with almost undetectable indentations and symbols. Each guild has their own unique pattern and any two thieves’ tokens can […]

Statblock Sunday (Banlan Backlash!): Kelsaola, Commander turned Saboteur

Final-Amalgam galvo sorcerer

KELSAOLA      CR 10 XP 9,600 Galvo sorcerer 2 CE Medium magical beast (aquatic) Init +4; Senses blindsense 60 ft., darkvision 60 ft., low-light vision; Perception +14 DEFENSE AC 25, touch 17, flat-footed 18 (+6 Dex, +1 dodge, +8 natural) hp 179 (15d10+2d6+90) Fort +13, Ref +15, Will +9 Defensive Abilities swarmlike; DR 10/slashing; […]

Story Locale (Banlan Backlash): Nyamo Wall

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Nyamo is a walled city; years of outside threats necessitated the construction of a sturdy barrier hundreds of years ago. Originally designed to repel intruders, it now serves a slightly different purpose—as the settlement became a center of commerce, traders from all over the world arrived in Nyamo to sell their wares and exchange ideas. While the goods […]