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Spell Drain (CR 6)


A bit of water runs into a pile of leaves.

Type: magical; Perception DC 24; Disable Device 19

Trigger Touch; Reset None


The pile of leaves covers a large grate, and the water drains into it, down into what looks like a cave or sewer, big enough to climb down and explore. However, if the grate is removed, it unleashes a blast of energy. Spell Drain(DC 22 Will Save or randomly lose 1d4+1 levels of spell slots); multiple targets (all targets within 30′)

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