Statblock Sunday (Lands of Ludolog): Queen Medusa

queen medusaQueen Medusa     CR 14

XP 38,400
LE Medium monstrous humanoid
Init +6; Senses darkvision 60 ft.; Perception +18

DEFENSE
AC 21, touch 18, flat-footed 17 (+4 Dex, +3 natural, +4 deflection)
hp 101 (11d10+32)
Fort +6, Ref +10, Will +8
Defensive Abilities all-around vision; DR 10/adamantine

OFFENSE
Speed 40 ft. (slither)
Melee dagger +10/+5 (1d4/19-20) or snake bite +10/+5 (1d4 plus poison)
Ranged mwk longbow +13/+8 (1d8/x3 plus poison)
Special Attacks petrifying gaze (Fort DC 16), serpent arrow
Wizard Spells Prepared (CL 12th; concentration +15)
6th—antimagic field, greater dispel magic
5th—lightning arc (12d6), mind fog, spellsteal
4th—mass daze, stoneskin (2; 1 casted)
3rd—lightning bolt (10d6), sundered serpent coil (2), suggestion
2nd—defensive shock, reloading hands, resist energy, stone shield
1st—corrosive touch, lock gaze, shocking grasp, vanish
0th—detect magic, daze, jolt, spark

STATISTICS
Str 10, Dex 18, Con 18, Int 16, Wis 13, Cha 15
Base Atk +8; CMB +8; CMD 22 (cannot be tripped)
Feats Flaring Spell, Improved Initiative, Point-blank Shot, Precise Shot, Weapon Finesse
Skills Bluff +15, Diplomacy +13, Intimidate +15, Perception +18, Spellcraft +15, Stealth +15; Racial Modifiers +4 Perception
Languages truespeech
Combat Gear wand of cure moderate wounds (6 charges), wand of magic missile (10 charges); Other Gear dagger, mwk longbow, spellbook (wizard CL 12th; contains prepared spells), King Archon’s crown (functions as a ring of protection +4)

SPECIAL ABILITIES
Queen Medusa’s Poison (Ex) Bite—injury; save Fort DC 18; frequency 1/round for 6 rounds; effect 1d3 Str; cure 2 consecutive saves. The save DC is Constitution-based.

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