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Trap Tuesday (Macabre Manses): Pumpkin Slinger

pumpkin slingerPumpkin Slinger CR 5

Type mechanical; Perception DC 23; Disable Device DC 20
Trigger location; Reset manual
Effect atk +12 ranged (4d6+8; grease spell effect, DC 12 Reflex save); 20-ft.-radius circle (Fort DC 12); multiple targets (all targets in a 20-ft. radius of the target)

The pumpkin slinger fires a Medium-size pumpkin into a 5 ft. square. If hit, the guts of the pumpkin affect the target as though they were subject to a grease spell (CL 3rd). If the pumpkin slinger’s attack misses,  treat the pumpkin as if it was a splash weapon that affects a 10-ft. square as grease (CL 3rd).

Anyone struck by a pumpkin slinger trap or inside of 20 feet where the gourd lands must make a DC 12 Fortitude save or become nauseated for 1d4 minutes.

 

[Submitted by Tim Snow]

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