Nailstrom Trap CR 6
Type magical; Perception DC 30; Disable Device DC 30
Trigger touch; Reset none
Effect 3d6 piercing + 1d6 bleed (Reflex DC 19 negates); spell effect (dispel magic; CL 5th); items within nailstrom trap container are destroyed; multiple targets (all targets in a 30-ft.-radius)
The P.R.A.N.K.S.T.E.R.S. move and conceal a lot of contraband, and over time they’ve developed sophisticated methods for achieving this goal. Even so, sometimes their shipments are discovered and intercepted, and other protective (or at least punitive) measures are taken to secure cargo.
Made from numerous specially crafted nails of aura adumbration, these containers send out a shower of nails when opened. These spikes are not only deadly, but can suppress magical effects and items on those unfortunate enough to be caught in the explosion’s radius.
[Submitted by Rory Toma!]