Sidslick

  • armor of the guardian
    ARMOR OF THE GUARDIAN

    Aura moderate abjuration; CL 9th
    Slot body; Price 14,400 gp; Weight 33 lbs.
    DESCRIPTION
    This expertly crafted scale mail is formed from thick scales of the finest steel laid on a backing of wyvern leather. Although slightly heavier than most armor of a similar style, its inherent quality is obvious, though it lacks any formal signs or symbols from any previous owners, or any sign of damage from any combat.
    This +2 impervious scale mail is sized for a Medium humanoid and sparkles with a faint eldritch twinkle that has no effect on illuminating the immediate area. Three times per day, the wearer can release a powerful scream that is inaudible to all but a single target. The target is dazed for one round and takes 4d6 points of sonic damage. A successful DC 15 Fortitude save negates the daze effect and halves the damage.

    CONSTRUCTION
    Requirements Craft Magic Arms and Armor, ear-piercing scream, fabricate; Cost 7,200 gp

    HISTORY
    Success on a Knowledge (local) or Knowledge (planes) check to learn more about the armor of the guardian reveals some facts about the unique item’s lore:
    DC 20     This fine armor was created by the warlock Wassimir Kyrklan several hundred years ago for a trusted bodyguard, the tiefling fighter Kalghaler the Beast. Operating in his home city in the dusty Scorched Lands, this armor was recognized for its inherent quality as well as the brutality of its tainted bearer.
    DC 25     Wassimir Kyrklan was known to be a consort in league with any and all things from HEL, although he kept his affairs very discrete. However, his many dealings attracted a fair amount of violence during his unnaturally long lifetime, and his bodyguard Kalghaler gathered fame enough for both. The tiefling’s war cry became a signature that many other infernally tainted warriors picked up for themselves, gathering all the more prestige for the devil dealing warlock.
    DC 30     Wassimir was attempting to deal with a powerful barbed devil that he had summoned when a mouse passed over the threshold of the summoning circle that the warlock had chalked out, breaking the protection the circle offered. The devil—its name unrecorded—cremated Kalghaler from within his fine armor, making his screaming soul haunt the scale mail for all time, then seized Wassimir and dragged him down into HEL. The armor, along with other treasures, was claimed by various thieves after the building began falling into disrepair.
    DC 35     Its present whereabouts were thought to be unknown, but the maddened King Jerrod is said to have rhymed several verses that included “the screaming scale mail of the beast” down in the subterranean swamps.
    Original Creator Wassimir Kyrklan, approximately 514 years ago

  • Oho! This I can totally use in my campaign!!!!

  • Azurewrath [Rick Hershey]

    AZUREWRATH
    Aura moderate evocation; CL 9th
    Slot none; Price 10,630 gp; Weight 4 lbs.

    DESCRIPTION
    This beautiful longsword is made of a blue-tinted steel and has been forged by a highly capable hand. The blade has a number of runes that blaze with a bright electric blue light that illuminates the surroundings of the weapon, while the handle is sheathed in the leather of a shocker lizard. The air around the longsword is heavy with the tang of ozone.

    This +1 shock longsword is sized for a Medium humanoid and glows with an electric blue light that illuminates the area as a light spell (bright light radius of 20 ft. and shadowy light out to 40 ft.). Upon command (“arc” to activate, “ground” to deactivate, both in Draconic), this shock weapon is sheathed in crackling electricity. The electricity does not harm the wielder. The effect remains until another command is given. A shock weapon deals an extra 1d6 points of electricity damage on a successful hit.
    The bearer of azurewrath gains an unnatural sense of impending danger. Three times per day, whenever the wielder has to make an initiative check, they gain a +3 insight bonus on that initiative check.
    CONSTRUCTION
    Requirements Craft Magic Arms and Armor, anticipate peril, lightning bolt; Cost 5,315 gp  

    HISTORY
    Success on a Knowledge (local) check to learn more about azurewrath reveals some facts about the unique item’s lore:
    DC 15     Forged by a master smith over three centuries ago, azurewrath was wielded for many bloody decades by the famed eldritch knight Essima Oakdew. An elven warrior and mage of significant power, this weapon was a tribute to both disciplines as well as homage to the raw power of nature.
    DC 20     Essima was known for her hatred of all things unnatural, slaying many minor demons and devils wherever she could. Although her reasoning for undertaking such actions was unfathomable to most, it is said that Essima had lost loved ones during an attack by outsiders on the lands of her home.
    DC 25     Fleeing with her life to lusher lands to the southwest, Essima continued to roam as she tracked down and destroyed heretical cults and their allied outsiders. Many were destroyed, although some escaped her wrath through luck, force of arms, or good judgment. One such escapee managed to make good on its threat of revenge, and Essima was found murdered in her bed with an unrecognized yet foul symbol burnt onto her fair features. Her powerful sword was taken, and it is assumed that it has drifted with the murderer into one of the realms of HEL.
    DC 30     The inscrutable doings of the Vaporous Veil are whimsical, however, and some have heard stories of azurewrath laying somewhere in the Dar’Spelun Slugmarsh, and such a blade is sure to prove useful in that lethal swamp of the Underworld

    Original Creator: Tylida Eraldi, approximately 319 years ago.

     

  • Oh, and pre-statted mercenaries at various levels, for use as party hirelings. Possibly even mercenary companies as minor organisations.

  • I’d also like to see organisations – mostly local, but some national – such as wizard schools, sorcerer clans, religious cults, schools of military training (complete with fighting styles) and groups centred […]

  • Alternatively, I’d quite like to see some “planar action”. Elemental opponents and encounters, quasi-elementals, demons, devils, titans, undead and other intelligent malign opponents; perhaps presented as Elder […]

  • I see Paizo’s Bestiary 4 has introduced three of HP Lovecraft’s Old Great Ones – Cthuhlu, Bokrug and Hastur. I know that there are dozens more; perhaps these have some mileage in some of them being written up and […]

  • No apology needed, Mike – I am equally guilty of overstepping the mark when the creative moment takes me! We’ll put it down to “lost in translation”!

  • I have something ‘vampiric’ in the pipeline – but it won’t be available this Monday. Subject to approval, I hope it will be the following Monday!

  • Sidslick posted a new activity comment 5 years, 10 months ago

    I have a bunch of half-developed ideas that I’m busy trying to convert into something sensible, into a number of sidequests. Thoughts always appreciated!

    • Post your ideas in the proper group and we’ll all give you some feedback!

  • Evening all!

    My name is Jon Ely, although my friends call me Sid, and I’ve been lurking around the site for a while (I’ve designed a few items for the Magic Item Monday), but have only just got round to introducing myself formally here.

    I’m British, so forgive any wonky un-American spelling (Queen’s English only!!!), an ex-soldier and a long…[Read more]

  • Sidslick posted a new activity comment 6 years, 1 month ago

    Excellent suggestions – thanks, Mike! I already have some ideas rattling around my fevered mind…..

  • Sidslick posted a new activity comment 6 years, 1 month ago

    Hi guys,

    I’m trying to get a general opinion of two ideas from “the great and the good” here.

    Idea 1 – Individual books covering a single Abyssal plane, including the lord of the plane, several major lieutenants, locations and minor characters.

    Idea 2 – we already have the Elemental Plane of Fire, and City of Brass. Perhaps books on the other…[Read more]

    • If you’re unsure of where to start, I’d go with whatever you feel your strongest idea is.
      Having established that I’d make a book called ‘Elemental Enemies and Allies’ to gauge the interest in which Planes people want to see, then go from there. You can include a major and minor character from each with some extra fluff about a location or two…[Read more]

    • Hi guys,

      I’m trying to get a general opinion of two ideas from “the great and the good” here.

      Idea 1 – Individual books covering a single Abyssal plane, including the lord of the plane, several major lieutenants, locations and minor characters.

      Idea 2 – we already have the Elemental Plane of Fire, and City of Brass. Perhaps books on the other…[Read more]

      • If you’re unsure of where to start, I’d go with whatever you feel your strongest idea is.
        Having established that I’d make a book called ‘Elemental Enemies and Allies’ to gauge the interest in which Planes people want to see, then go from there. You can include a major and minor character from each with some extra fluff about a location or two…[Read more]

  • Sidslick changed their profile picture 6 years, 1 month ago