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Stealing Stones: Maculos Mask

Maculos Mask
maculos mask
Aura faint necromancy; CL 5th
Slot head; Price 23,000 gp; Weight 4 lbs.

This eerie mask is carved from the dried and nearly mummified hollowed out head of a maculosfunglet.

A maculos mask’s leathery texture stretches to fit its wearer’s head, obscuring their features and covering everything but their main sensory organs (ears, nose, mouth and eyes for a humanoid being). After being worn for 1d4 hours, the wearer of a maculos mask starts to feel minute tendrils borrowing inside their skin as rhizomorphs slowly extend towards the creature’s glands.
The wearer of a maculos mask gains low-light vision, darkvision 90 ft., a +2 resistance bonus to saving throws against mind-affecting, paralysis, poison, polymorph, sleep and stunning effects. However, the wearer is automatically dazzled when exposed to bright light and takes a -2 penalty on saving throws against effects with the light descriptor.
Additionally, after wearing a maculos mask for 24 hours the wearer gains the toxic quality as long as it remains on their head. Poisonous rhizomorphs slowly grow throughout the wearer’s body and allow the creature to envenom a weapon they wield with toxic saliva or blood. Using blood requires the wearer to be injured for this ability to be used. The wearer can produce poison for a number of times per day equal to its Constitution modifier (minimum 1). Applying the venom in this way is a swift action.

Weakening Venom—Injury; save—Fort DC 10 + wearer’s hit dice + wearer’s Constitution modifier; frequency—1/round for 6 rounds; effect—1d2 Str; cure—1 save.

Requirements Craft Wondrous Item, head of a maculosfunglet, gentle repose; Cost 11,500 gp


[Submitted by Stefanos Patelis! -MM]


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