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Bogs of Bane: Dreaming Terror Haunt

Dreaming Terror Haunt CR 8
XP 4,800
Persistent NE haunt (40 ft. by 40 ft. grove)
Caster Level 9th
Notice Perception DC 20 (to smell the scent of burning human flesh)
hp 36; Trigger proximity; Reset 1 day

dreaming terror hauntEffect The dreaming terror haunt exists in the Dreaming Fields area of the Mangrove Maze where the living spores of mentis quie are most prominent. Creatures entering the dreaming terror haunt’s area must make a DC 20 Will save or fall into a magically induced slumber for 1d4 minutes. While in this slumber, affected creatures witness a distorted version of reality similar to that of the Plane of Shadow.  Additionally, sleeping creatures must make another DC 20 Will save or be plagued by unsettling spectral visions of demonic versions of their family and friends attacking them, becoming fatigued and taking 1d10 points of damage upon waking from the nightmarish slumber. Arcane spellcasters are unable to regain spell slots or prepare spells for 24 hours after succumbing to the dreaming terror haunt.

Destruction The dreaming terror haunt can only be destroyed by making a DC 20 Survival check to locate the remains of an acolyte that was burned alive by the Mud King for standing against him and casting bless on the burial area to free the tormented spirit.

Background Darius was a young acolyte in service to the great cabal of mages that unsuccessfully tried to murder the Mud King. While those mages suffered their own ill fate at the hands of the demon (being transformed into minotoyles) Darius was the recipient of a much more psychologically horrifying fate that continues to torment his spirit to the this day; to punish him  To punish the Mud King’s minions built a pyre of living mentis quie spores upon which to burn Darius alive. The fiendish lord cast an illusion upon the mage’s mind to make him believe that the Mud King’s servants were his own family and friends, and then beat Darius and tied him to a stake atop the pyre before setting it ablaze. As the smoky vapors generated by the burning spores of the mentis quie swirled and danced around Darius’ body within the flames, his mind perceived the onlooker to be his family and friends laughing at the spectacle of his demise. Whether it was the abyssal magic of the Mud King, the burning of the exotic local flora, or the combination of the two is not clear, but the mage’s spirit has been trapped on a plane of dreams lost for all time (a land known as Alucinar) until someone else sees fit to perform the rites necessary to allow him the eternal peace he now deserves.


[Submitted by Michael Smith!]

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