Archive | Story Locale

AaWBlog Closing, New Adventurer’s Chronicle magazine coming Spring 2016


We regret to inform our avid readers that the AaWBlog is being retired (sans Tales from the Tabletop). We would like to take this opportunity to recognize the entire AaWBlog team: Mike Myler, Justin Andrew Mason, Rory Toma, Lance Kepner, Tim Snow, Stefanos Patelis, Brian Wiborg, Jonathan Ely, and the rest of our fantastic contributors. AAW […]

Wandering Wasteland: Grave Morass

grave morass

Whatever catastrophe or circumstances led to the creation of the Grave Morass ensured the death of an untold number of primitive peoples and primordial beasts that sheltered in its canyon-like confines rather than suffer the prowling undead of NaeraCull’s jungles. Macabre scholars believe it an irony of the gods that these residents have become animated […]

Wandering Wasteland: Mutated Clans of the Fissure

the fissures scorched lands

The western portion of the Scorched Lands consists of a massive series of canyons, mesas, and plateaus collectively known as the Fissures. This confusing, uneven landscape is perfectly suited to the reclusive lifestyle led by the many mutant clans who inhabit the area. After surviving the Transgression these transformed savages eke out a living in […]

Bogs of Bane: Dreaming Fields

dreaming fields

A curious anomaly of the lands around and near the Mangrove Maze combine with the influence of its fiendish overlord to create a wondrous—and extremely dangerous—rolling set of hills and plains known as the Dreaming Fields. The preponderance of rooted swamp plants surrounding the area create a semi-permeable subterranean boundary, turning the entire locale into […]

Story Locale: Mangrove Maze

mangrove maze

In this part of the Vast Swamp, onlooker sees swaths of beautiful mangroves, thick and lush, extending around the murky waters, but travelers best beware. After the Treaty Draconis was agreed upon by the dread Blackscale’s children, the divided lands began to take up the attributes of its ruler. Magical and natural terraforming has taken […]

Strange Salve: Enixam, Refuge of the North


Enixam is where the detritus and disenfranchised of Klavek Kingdom’s capital often find themselves shuffled off to. Lepers, pariahs, and outcasts find new lives here, supporting one another and providing ample labor for the busy piers across the Mohkba River. Criminals make efficient use of Enixam and provide the hidden backbone of its economy, disguising […]

Strange Salve: Mohkba River

Serpent Tail River - 2

If Mohkba is the heart of the Klavek Kingdom, its river is most assuredly the major artery, serving as the realm’s most important trade route by bringing goods and people from all over Aventyr. All but the largest and deepest-running ocean vessels can navigate the river up until the Three Sisters , where water from […]