We regret to inform our avid readers that the AaWBlog is being retired (sans Tales from the Tabletop). We would like to take this opportunity to recognize the entire AaWBlog team: Mike Myler, Justin Andrew Mason, Rory Toma, Lance Kepner, Tim Snow, Stefanos Patelis, Brian Wiborg, Jonathan Ely, and the rest of our fantastic contributors.
AAW Games would like to thank Mike Myler for all his hard work managing the AaWBlog and contributing to many Adventureaweek.com projects including the Aventyr Campaign Setting. Going forward Mike Myler will no longer be working with AAW Games but will continue to be a driving force in the roleplaying game industry, AAW Games wishes him well in his future ventures.
Fret not! Our brand new Adventurer’s Chronicle magazine will release its first issue in Spring 2016. This magazine will be free and have a plethora of content for both the Pathfinder Roleplaying Game and 5th Edition. In issue #1 we will have a fantastic guest article by Wolfgang Baur (Kobold Press, Tyranny of Dragons) and an in-person candid interview with actress and fellow gamer Jen Page!
Read more about the brand new FREE Adventurer’s Chronicle magazine below and make sure you sign up for our newsletter so you can be notified when it has been released (don’t worry, we won’t spam you).
This 1-inch polished emerald marble is translucent green and flawlessly crafted. Not a single nick, scratch or scuff marks its surface.
This enchanted shooter marble was created to give its user an edge when playing a popular game of marbles known as “Mohkba Mamba” which is played by wealthy children who live in its namesake city. The magic shooter marble provides its user with a +5 bonus to skill checks related to playing the game.
When used by a Minuscule or Infinitesimal creature, the marble instead functions as a portable ram granting the user a +2 circumstance bonus on Strength checks made to attempts to batter objects and break open doors (or door-like objects such as grates, shutters or lids). If a second person helps, this bonus is automatically increased by +2. The magic shooter marble can be rolled at a distance towards any target within 10 ft. of the user and will still function as a portable ram.
If the magic shooter marble is within 10 ft. of its user when a command word is spoken it gently returns to its user. When returning it rolls upon the ground and around or over any obstacles that do not completely block its path. If the only viable path to return to the user would result in damaging the marble, it instead waits for another viable path to become available before continuing.
CONSTRUCTION Requirements Craft Wondrous Item, a solid emerald shooter marble worth 500 gp, mage hand; Cost 2,500 gp
Though this long sewing needle is unremarkable upon first glance, when looking more closely you can see a blue aura emanating from the sharpened bit of metal.
This +1 dart has a range increment of 30 feet. When using a piercing needle to make an attack roll, its wielder can make a Sleight of Hand check first (opposed by a Perception check made by the target); on a success, the piercing needle only deals 1 point of piercing damage but the attack is completely unnoticed. In the hands of a Miniscule or Infinitesimal creature, a piercing needle instead acts as a +3 lance that deals 1d6 damage piercing damage on a successful hit; on a critical hit, the piercing needle increases its critical multiplier by +1.
CONSTRUCTION Requirements Craft Magic Arms & Armor, a dozen sewing needles, lead blades; Cost 7,400 gp
[For more information on Minuscule and Infinitesimal creatures and some insight on the mechanics of the piercing needle, tune in for this Meta Thursday! —MM]