FAQ

What is Adventureaweek.com?

Adventureaweek.com provides monthly subscribers with a steady stream of D&D 5th Edition and Pathfinder Roleplaying Game compatible adventures in online flipbook and PDF formats. 

Your $10 monthly subscription grants access to our entire back catalog of 300+ Pathfinder RPG products, 140+ D&D 5th Edition products, VTT Map Packs, Mini-Dungeons, Fantasy Grounds modules, sound effects, and much more!

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What comes with a subscription?

When you subscribe to Adventureaweek.com you'll gain access to the inner sanctuary where you'll find a veritable boatload of adventures in both WEB and PDF formats. Every adventure includes high resolution GM, Player, and VTT maps by 3x ENnie award winning cartographer Todd Gamble or Tommi Salama.

Here's what you'll get with a monthly subscription:

  • 2 File Downloads (PDF, Fantasy Grounds, map packs, and more!)
  • Access to AAW Games' entire back catalog (Pathfinder/5th Edition)
  • GM, Player, and VTT Maps
  • Aventyr Campaign Setting
  • Hyper-linked RPG content
  • 100% Tablet compatible
  • RPG Soundboard (80+ cool sound effects to use in your games!)

If you prefer to look through out Print Catalog you may order print copies of many of our adventures on Drive-Thru RPG!

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How much does a monthly subscription cost?

$10/month payable with credit card or Paypal.

Subscribe here!

 

How can I experience Adventureaweek.com before I subscribe?

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How do the web adventures differ from PDF?

We provide our adventures in two different web formats. With a subscription you get unlimited access to all our adventures in these formats. The first is a nice flipbook which you can open just like a PDF while online and manipulate like a book, the other (Pathfinder only) is built into the website with standard html and includes easy click-to-open/close javascript textboxes. Scroll down for examples.

Flipbook Sample (Pathfinder)

Flipbook Sample (5th Edition)

html/javascript sample (3.5/Pathfinder)

On Adventureaweek.com we design all our web adventures for use with computer and tablet. Our special JavaScript textboxes are designed so that you can easily locate what you're looking for, opening & closing some information with the click of your mouse (or tap of your finger).

Of course you can also download our adventures in PDF format or purchase them in print!

Our awesome color coded boxes and icons make reading and locating information while running your games a cinch!

Examples of our combat text box (click +/- to open/close):

(10) Kobolds (3.5)

(10) Kobolds (3.5)

KOBOLD

Kobold, 1st-Level Warrior
Size/Type: Small Humanoid (Reptilian)
Hit Dice: 1d8 (4 hp)
Initiative: +1
Speed: 30 ft. (6 squares)
Armor Class: 15 (+1 size, +1 Dex, +1 natural, +2 leather), touch 12, flat-footed 14
Base Attack/Grapple: +1/–4
Attack: Spear +1 melee (1d6–1/x3) or sling +3 ranged (1d3)
Full Attack: Spear +1 melee (1d6–1/x3) or sling +3 ranged (1d3)
Space/Reach:    5 ft./5 ft.
Special Attacks:  —
Special Qualities: Darkvision 60 ft., light sensitivity
Saves: Fort +2, Ref +1, Will –1
Abilities: Str 9, Dex 13, Con 10, Int 10, Wis 9, Cha 8
Skills: Craft (trapmaking) +2, Hide +6, Listen +2, Move Silently +2, Profession (miner) +2, Search +2, Spot +2
Feats: Alertness
Environment temperate underground or deep forest
Organization solitary, gang (2–4), nest (5–30 plus equal number of noncombatants, 1 sergeant of 3rd level per 20 adults, and 1 leader of 4th–6th level), or tribe (31–300 plus 35% noncombatants, 1 sergeant of 3rd level per 20 adults, 2 lieutenants of 4th level, 1 leader of 6th–8th level, and 5–16 dire rats)
Challenge Rating: 1/4
Treasure: NPC gear (leather armor, spear, sling, other treasure)
Alignment: Usually lawful evil

Kobolds are short, reptilian humanoids with cowardly and sadistic tendencies.
A kobold’s scaly skin ranges from dark rusty brown to a rusty black color. It has glowing red eyes. Its tail is non-prehensile. Kobolds wear ragged clothing, favoring red and orange. A kobold is 2 to 2-1/2 feet tall and weighs 35 to 45 pounds. Kobolds speak Draconic with a voice that sounds like that of a yapping dog.

COMBAT

Kobolds like to attack with overwhelming odds—at least two to one—or trickery; should the odds fall below this threshold, they usually flee. However, they attack gnomes on sight if their numbers are equal.  They begin a fight by slinging bullets, closing only when they can see that their foes have been weakened. Whenever they can, kobolds set up ambushes near trapped areas.

Light Sensitivity (Ex): Kobolds are dazzled in bright sunlight or within the radius of a daylight spell.

Skills: Kobolds have a +2 racial bonus on Craft (trapmaking), Profession (miner), and Search checks.

(10) Kobolds (Pathfinder)

(10) Kobolds (Pathfinder)

This short, reptilian humanoid has scaled skin, a snout filled with tiny teeth, and a long tail.

Kobold CR 1/4

XP 100

Kobold warrior 1

LE Small humanoid (reptilian)

Init +1; Senses darkvision 60 ft.; Perception +5

 

DEFENSE

AC 15, touch 12, flat-footed 14 (+2 armor, +1 Dex, +1 natural, +1 size)

hp 5 (1d10)

Fort +2, Ref +1, Will –1

Weaknesses light sensitivity

 

OFFENSE

Speed 30 ft.

Melee spear +1 (1d6–1)

Ranged sling +3 (1d3-1)

 

STATISTICS

Str 9, Dex 13, Con 10, Int 10,Wis 9, Cha 8

Base Atk +1; CMB –1; CMD 10

Feats Skill Focus (Perception)

Skills Craft (trapmaking) +6, Perception +5, Stealth +5; Racial Modifiers +2 Craft (trapmaking), +2 Perception, +2 Profession (miner)

Languages Common, Draconic

SQ crafty

 

ECOLOGY

Environment temperate underground or deep forest

Organization solitary, gang (2–4), nest (5–30 plus equal number of noncombatants, 1 sergeant of 3rd level per 20 adults, and 1 leader of 4th–6th level), or tribe (31–300 plus 35% noncombatants, 1 sergeant of 3rd level per 20 adults, 2 lieutenants of 4th level, 1 leader of 6th–8th level, and 5–16 dire rats)

Treasure NPC gear (leather armor, spear, sling, other treasure)

 

SPECIAL ABILITIES

Crafty (Ex) Craft (trapmaking) and Stealth are always class skills for a kobold.

Kobolds are creatures of the dark, found most commonly in enormous underground warrens or the dark corners of the forest where the sun is unable to reach. Due to their physical similarities, kobolds loudly proclaim themselves the scions of dragonkind, destined to rule the earth beneath the wings of their great god-cousins, but most dragons have little use for the obnoxious pests.

While they may speak loudly of divine right and manifest destiny, kobolds are keenly aware of their own weakness. Cowards and schemers, they never fight fair if they can help it, instead setting up ambushes and double-crosses, holing up in their warrens behind countless crude but ingenious traps, or rolling over the enemy in vast, yipping hordes.

Kobold coloration varies even among siblings from the same egg clutch, ranging through the colors of the chromatic dragons, with red being the most common but white, green, blue, and black kobolds not unheard of.

 

How many products can I download for free each month?

Paying subscribers are able to download 2 PDF or Fantasy Grounds files per month.  The PDFs as well as other free downloads are located via the top menu at ADVENTURES - PATHFINDER DOWNLOADS (or 5E DOWNLOADS).

 

Do you have a simple video tutorial for new users?

Yes, right here! If you would like to obtain additional information on the site simply click here.

 

How do I update my credit card or other billing information?

Simply click here to update your billing information.

 

How do I cancel my subscription?

Simply click here to cancel your subscription.

Get our print adventures, click here!