Tag Archives | Maddening May

Statblock Sunday (Maddening May): Karz Slug


A gelatinous slug umber in hue and covered in amber slime, this creature is patterned with a symmetrical array of hardened nodules. Several dangerous-looking calcified horns protrude outward from both of its tapered ends, making it nearly impossible to tell which end is which. A series of bulbous suckers cover the slug’s underside and surround […]

AaWBlog Adventures: Maddening May, Macabre Manses, Wonders of NaeraCull


The craziness of the AaWBlog could not be contained within the month of May, and thus insanity abounds throughout Maddening May! Fight off strange slugs, explore a sunken insane asylum, and traverse the Dar’spelun Slugmarsh—if you’re brave enough for it. Read up on Maddening May here and here!   In case you somehow missed it, we collected all of the amazing […]

Maddening May: The Dar’Spelun Slugmarsh

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  As the PCs explore the Dar’Spelun Slugmarsh, more of the subterranean swamp—almost all of it prohibitively dangerous—reveals itself. Parties in the Underworld bogs have already dealt with an ambush in the Tangleroot Forest, preyed upon by the voracious carrion crawler. Some of the powers that the karz slugs are able to unlock are discovered in […]

Maddening May: Paranoid Delusions

Azurewrath [Rick Hershey]

The same madness that turned brother against brother also works to sow paranoid delusions into the PCs—even their own items can betray them! Paranoid Delusions (CR 8) The air is thick with moisture. Type: magical; Perception DC 33; Disable Device 33 Trigger location; Reset None Effect When the trap is triggered, the PC feels vaguely unsettled. The next […]

Maddening May: Chained-Swords of Ill-Fate

sword chucks

Chained-Swords of Ill-Fate Aura moderate transmutation; CL 10th Slot none; Price 33,000 gp; Weight 13 lbs. DESCRIPTION Each blade of this double-bladed sword is nicked and battered from striking thousands of blows, but glows with a persistent dull, silver light that outlines it when unsheathed. Chains are wrapped around both sides of the hilt, and […]

Maddening May: Echoes of the Asylum


Echoes of the Asylum     CR 8 XP 2,400 CE haunt (30 ft. radius) Caster Level 6th Notice Perception DC 24 (to hear painful moans, pitiful sobbing, and maniacal deranged laughter) hp 16; Trigger proximity; Reset 1 day Effect When this haunt is triggered a group of white semi-transparent humans appear. They are all dressed in rags, […]

Maddening May: Quicksilver Amulet

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Quicksilver Amulet Aura weak transmutation; CL 9th Slot neck; Price 49,000 gp; Weight 0.5 lbs. DESCRIPTION Suspended from a simple knotted sinew cord, this intricate amulet has been crafted from a combination of gold, copper, and electrum. Each face of the palm-sized talisman is opened and securely sealed behind a lens of clear quartz crystal that exposes a strange stone-like […]

Maddening May: Trouble in Tangleroot

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A bit after the PCs enter into the Tangleroot Forest, they garner the attention of a dangerous creature that’s wandered from the regular hunting grounds, drawn by the fresh willpower of new creatures in the Dar’Spelun Slugmarsh. This horrific abomination slithers unnaturally underneath the adventurers, playing on their sense of fear as it approaches. The […]

Maddening May: Story Locale – Tangleroot Forest

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Large swathes of the western Dar’Spelun Slugmarsh are covered in unnaturally dark trees that fully extend over the bog. Many creatures don’t notice the abnormality; only those that make a DC 19 Perception check see that what they walk upon is heavily matted moss covered in dirt, all suspended on the roots of numerous trees! Underneath […]