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Snow White Mini-Dungeon #4: Glass Golem Go-Round

Rated 5.00 out of 5 based on 1 customer rating
(1 customer review)

$0.00

A free Snow White mini-adventure!

Designed for four to six PCs of levels 6-8

Link this to Snow White on DTRPG

After meeting with Viscount Sihteeri, the PCs are in the dining courtyard, discussing the best way to approach their task of sweeping the royal party’s chambers for danger. Prince Ruhtin and Princess Lumi enter the room and approach the main dining table, apparently discussing the upcoming nuptials.

As the two lovebirds are engaged in quiet conversation, the room is filled with a tinkling sound followed by a grating noise, as if someone was rubbing the edges of two pieces of glass together. Without warning, shards begin to fall from the glass roof of the room.

Snow White Mini-Dungeons are single page, double sided Pathfinder RPG compatible adventures designed for use in the Snow White adventure by AAW Games but may be easily inserted anywhere in your own campaign.

Description

1 review for Snow White Mini-Dungeon #4: Glass Golem Go-Round

  1. Rated 5 out of 5

    (verified owner)

    An Endzeitgeist.com review

    This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map (alas, sans player-friendly version) and all item/monster-stats hyperlinked to d20pfsrd.com’s shop and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM.

    Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. This is one of the optional expansions for AAW Games’ superb Snow-White mega-adventure and thus has a certain fairy-tale-flair and can easily added into the superb mega-module.
    Got that? Great!

    This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.

    ..
    .
    Still here?
    All right!
    Okay, so this one takes place just after the PCs have been recruited, but before they begin the sweep of royal chambers/gauntlet at the beginning of Snow-White….and basically, this is not a regular mini-dungeon; instead, one should udnerstand this as an optional tie-in, for the castle’s glass-domed dining courtyard shatters, as a lethal glass golem seeks to kidnap Lumi! (Yes, this adds yet another kidnapping angle to the main meat of the module – one I enjoyed!)

    Featuring info on the golem itself and the rather complex set-up, the encounter is exciting and diverse and emphasizes PC-competence versus that of regular creatures – nice!

    Conclusion:
    Editing and formatting are very good, I noticed no significant glitches. Layout adheres to a beautiful 2-column full-color standard and the pdf comes sans bookmarks, but needs none at this length. The pdf sports a small version of Ruhtin’s excellent artwork from the main Snow-White book. Cartography is full color and surprisingly good for such an inexpensive pdf, but there is no key-less version of the map to print out and hand to your players.

    Will Myers delivers a great expansion to the main Snow-White module; while not a dungeon per se, this instead opts to be a great encounter that supplements the main module well. It’s just one encounter – but it’s a great encounter with cool visuals…and it’s FREE. Seriously, go get this right now if you’re planning on running Snow-White! My final verdict will clock in at 5 stars + seal of approval.

    Endzeitgeist out.

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