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Underworld

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  • 5E-U01-SCREEN1

    5E U01: Dark Days in Stoneholme

    $6.99 $5.99

    Dark Days in Stoneholme is a D&D 5th Edition compatible adventure suitable for four to six PCs of 1st-2nd level that features low-level exploration in Aventyr’s Underworld and intrigue both in and around the dwarven city of Stoneholme.

    Waves of supernatural darkness sweep over the subterranean city of Stoneholme, quenching lights and bringing with it foul creatures of shadow. After heroically defending a group of dwarven children from being ravaged by a group of these shadow beings, the PCs are approached by Shtawn Deppenkhut—one of the king’s own advisers—and are offered the task of finding the source of the darkness that threatens the city.

    The PCs investigation takes them through the Underworld to hidden caverns, where demon worshipping priests offer living sacrifices in an attempt to plunge Stoneholme into everlasting darkness, a first step in destroying the hated city once and for all, but as it turns out the priests aren’t the only ones behind this unfolding plan to destroy Stoneholme.

    This fine dwarven-themed adventure includes:

    • Dwarves, diabolists, and demons!
    • The Underworld city of Stoneholme!
    • Two new magical items, the aubade pendant (to light a wayward adventurer’s path) and the dark-heart ruby (a devious stone of dark portent).
    • The Dark-Blessed template, offering up a new means to embolden your monsters and NPCS!
    • Two separate dungeons—the Quartzfell Glassworks and Felltooth Temple!

  • U01-SCREEN1

    U01: Dark Days in Stoneholme

    4 out of 5
    $6.99 $5.99

    Waves of supernatural darkness sweep over the subterranean city of Stoneholme, quenching lights and bringing with it foul creatures of shadow. After heroically defending a group of dwarven children from being ravaged by a group of these shadow beings, the PCs are approached by Shtawn Deppenkhut—one of the king’s own advisers—and are offered the task of finding the source of the darkness that threatens the city.

    The PCs investigation takes them through the Underworld to hidden caverns, where demon worshipping priests offer living sacrifices in an attempt to plunge Stoneholme into everlasting darkness, a first step in destroying the hated city once and for all, but as it turns out the priests aren’t the only ones behind this unfolding plan to destroy Stoneholme.

    Dark Days in Stoneholme is a Pathfinder/3.5 compatible adventure suitable for four to six PCs of 1st-2nd level that features low-level exploration in Aventyr’s Underworld and intrigue both in and around the dwarven city of Stoneholme.

    This fine dwarven-themed adventure includes:

    • Dwarves, diabolists, and demons!
    • The Underworld city of Stoneholme!
    • Two new magical items, the aubade pendant (to light a wayward adventurer’s path) and the dark-heart ruby (a devious stone of dark portent).
    • The Dark-Blessed template, offering up a new means to embolden your monsters and NPCS!
    • Two separate dungeons—the Quartzfell Glassworks and Felltooth Temple!

  • Zwerc-1

    Underworld Races: Zwerc

    2 out of 5
    $6.99 $3.99

    Zwerc are the most magical of all the dwarves of Aventyr (and a brand new race from AdventureAWeek.com!) Their flight from the Grand Sculpting of the Underworld took them to the Amber Roads and eventually, pocket dimensions in the Elemental Plane of Earth. Zwerc enclaves are still devoted to research, but far unlike one another after centuries of isolation. To make their way across the Amber Roads, they have their own unique equipment, feats, magic items, favored class options, and spells for use with the Pathfinder Roleplaying Game!


  • draaki-screen1

    Underworld Races: Draaki

    3 out of 5
    $6.99 $3.99

    The dragon men of the Underworld are a far cry from their powerful ancestors—now they are nothing but scavengers of the endless caves of Aventyr. Read more about this innovative new race for the Pathfinder Roleplaying Game and play a race of draconic descendants unlike any before it!

     

    In Underworld Races: Draaki you’ll find


    • a creative new take on a dragon player race!
    • five racial subtypes to bring variety to your game!
    • a plethora of favored class options!
    • dragonbone as a crafting material alongside new gear like the draaki sinew bowstring!
    • new feats like the Draakistorian, Pliable Tail, and Inherited Resistance!
    • scales of bounding descent and other new magic items!
    • new spells like combine breath weapon and draaki savage!
    • the wyrmblooded paragon prestige class!

  • funglets-screen1

    Underworld Races: Funglet

    5 out of 5
    $6.99 $3.99

    Giant fungi men walk the mushroom forests in the Underworld of Aventyr—and now they’re ready to be a part of your Pathfinder Roleplaying Game as well! Read more about these mysterious creatures and take a funglets-sized step into adventure!

    In Underworld Races: Funglets you’ll find


    • a brand new Large-sized player race!
    • three equally bizarre subtypes of plant men!
    • favored class options for every type of PC!
    • boletann, a new (mushroom) material!
    • new feats like Fungal Lianas, Terra Submersion, and Vomit Poison!
    • myriad mycelosuits that turn adventures into embodiments of fungal power!
    • a host of new spells that comprise an entire mushroom domain!
    • the mushroom golem, a dangerous new force of nature!

  • Stonespeaker-screen1

    Underworld Classes: Stonespeaker

    4 out of 5
    $6.99 $3.99

    The zwerc are a strange subtype of dwarf found in the Underworld, and while their collectives are often vastly different from one another a single fact unifies them all—each reveres stonespeakers, though legends tell of humans and other races assuming the powerful earthly mantle as well. These geomancers control the very rock around them, exploding earth under adversaries and transforming their very surroundings like a sculptor with clay. This brand new base class is designed for use in the endless caves of Aventyr, but is guaranteed to bring a rocking good time to any group playing the Pathfinder Roleplaying Game!


  • Psilo-screen1

    Underworld Classes: Psilocybist

    5 out of 5
    $6.99 $3.99

    Underworld breezes carry spores from far-flung fungal forests elsewhere in Aventyr’s endless caves and many are steeped with magic—some druids and spellcasters learn to empower themselves with the mushrooms, unlocking their wild potential. With flurries of exploding caps, trances that enhance their spells, and secrets otherwise unattainable to magic users of their sort these mages of nature are some of the most fell survivors in the Underworld. This new prestige class and the Mushroom domain are designed for use in Aventyr (AdventureAWeek.com’s campaign setting) but are an exciting addition to any instance of the Pathfinder Roleplaying Game!


  • Underterror-screen1

    Underworld Classes: Underterror

    4 out of 5
    $6.99 $3.99

    Infernal contracts are rarely to be lauded and though the gitwerc of Aventyr’s Underworld are already indebted to the devils of HEL, some take their agreement even further. These horrifying individuals morph their bodies to the extreme, using their unholy powers to infiltrate society before overwhelming enemies as they reveal themselves to be underterrors! This brand new base class and its archetype, the savant of HEL, are designed for use by gitwerc in the subterranean caverns of the Underworld of Aventyr, but their misbegotten powers are certain to bring a fearfully fun time to any Pathfinder Roleplaying Game!


  • Ahool-cover-small

    Underworld Races: Ahool

    4 out of 5
    $6.99 $3.99

    The endless caves of subterranean Aventyr echo with the cries of the dying and sometimes, during a brief rest by the soon-to-die, the cacophonous symphony of the ahool. Chief among these true predators of the Underworld are the ironsingers, masters of sonic energy that employ their aural abilities to terrifying effect against their foes, but even their lesser kin (the ahooling) incite fear across Aventyr.

    What do the ahool bring forth from Aventyr?

    • A brand new player race—the ahooling!
    • The fledgling ahool, a monster class (and archetypes!) to stoke the primal fires of these subterranean terrors, evolving them into fully grown ahool!
    • Extensive favored class options for ahooling!
    • New mundane gear!
    • Innovative wondrous items!
    • Never before seen spells!
    • New feats for ahooling to make them true horrors of the Underworld!