Pathfinder short adventure
Showing all 2 results
Mini-Dungeon #063: The World Forge$0.99
A Mini-Dungeon adventure for 4 level 11 PCs
A powerful planar entity has drafted the PCs to test out alternate versions of cosmology, hoping mortal creativity might accomplish what immortal acumen could not. To succeed in their task the PCs must use this engine of creation to generate a miniature world, then defend that world from a miniature apocalypse.
The World Forge in Your Campaign
Sometimes, heroes must leave the comfortable confines of the dungeon for grander adventures. Rather than saving villages and kingdoms, such powerful PCs must now concern themselves with saving the cosmos. This adventure is a stepping stone between these two power levels, introducing PCs into the larger conflicts of the planes. The entity who created this bizarre engine might be divine, demonic, or utterly alien in nature depending on the needs of your campaign. However, its need for a “replacement world” offers foreshadowing for your choice of apocalyptic threats.
Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.
Side Quests – Volume 1
Side Quests are short side trek excursions for your PCs which can be played in a single sitting. There are four such adventures contained within this single volume, the first of many to come from AdventureAWeek.com / AAW Games!
A Pathfinder Side Quest by Will Myers for four PCs of levels 5-6
Elves have appeared in Rybalka and are on the search for something ancient. Will the PCs uncover their plot, try to stop them, or join them?
A Pathfinder Side Quest by Stephen Yeardley for four to six PCs of levels 8-11.
A distraught but angry and determined cleric is looking for a group to work with her to recover the bodies of her former allies and a specific weapon which was the cause of their deaths. However, she needs reassurances that she won’t be cheated and demands a heavy deposit for her information, which will lead to greater rewards.
A Pathfinder Side Quest by Jonathan G. Nelson for four PCs of levels 9-11.
An ancient cult of maniacal dragon worshipers known as Serpens Sanguis once dwelled deep within a hidden sanctuary buried beneath a tall mountain peak but in recent years the cult has grown deathly silent, all that is left are rumors of powerful magicks and a great treasure hoard which awaits those brave enough to enter.
Turn again, Turn again
A Pathfinder Side Quest by Stephen Yeardley for four to six PCs of levels 8-12.
When the gods and demi-gods were young, fresh and inexperienced, they were often taken in by the duplicitous nature of some of their “worshipers”, falling for flattery and deception from those who were a little more “worldly-wise”. So some of the newer demi-gods devised a series of chests that responded to the actual nature of the person opening it, thus revealing their true selves. These chests were filled, placed in a hidden and challenging spot and watched by two of these deities – to ensure fair play – for when experienced followers, who a particular deity wanted to help develop further, came along.